Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Wait No Longer


Wait No Longer
Type: Event Sphere: Tactics
Cost: 2

Response: At the beginning of the staging step, search the top 5 cards of the encounter deck for an enemy and put it into play engaged with you. Then, reveal 1 less encounter card this phase (to a minimum of 0). Shuffle the encounter deck.

“We must press our Enemy, and no longer wait upon him for the move.” -Aragorn, The Return of the King
Set: The Mûmakil Number: 5
Quantity: 3
Illustrator: John Pacer


4 Comments

Very cool for Dunedain Decks. Effective cost of 1 considering Mablung and less threat in the staging area. Nice

I assume you reveal one less encounter card even if you don't find any enemy at all when you look at the top 5 cards... Isn't it?
Photo
slothgodfather
Feb 14 2017 03:50 PM

I know LotR and GoT use different logic sometimes - but since they used the format "Do X, Then Do Y", if X doesn't resolve successfully, the Y part doesn't happen.   I'd say that if you don't find an enemy and put it into play engaged with you, the first part wasn't successful, so the rest of the "Then" sentence fails.   But that's just my interpretation. 

    • Friman and RichardPlunkett like this
Photo
RichardPlunkett
Feb 14 2017 09:30 PM

the rule for "then" are pretty clear. So, for this one, if you don't find an enemy, you don't get the benefit.

So while sometimes handy, occasionally you pay 2 and get nothing.

    • Friman likes this

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.