Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
* * * * *

Defender of Rammas


  • Thror likes this
Defender of Rammas
Type: Ally Sphere: Tactics
Cost: 2
Willpower: 0 Attack: 1 Defense: 4 Hit Points: 1
Gondor. Warrior.


"And the Enemy must pay dearly for the crossing of the River." - Denethor, The Return of the King
Set: HON Number: 7
Quantity: 3
Illustrator: Marica George-Begdan


3 Comments

Nice to have a decent defender for only 2 resources. Although, if anything does get through his high D it's lights out. I love the image on this card.
Photo
neillramsey
Jun 12 2013 12:19 PM
is there an action phase before the damage allocation, thereby allowing a healer to exhaust? Or am I thinking of a MTG effect?
Photo
Nerdmeister
Jun 13 2013 07:05 AM
There is an action window between the shadow card being revealed and the damage being dealt.
It won´t do you any good to exhaust a healer though since, for the healer´s ability to work, the character you want to heal has to have at least one damage assigned to him (which would make defender of rammas quite dead). If you had a damage prevention effect that would be another case.

© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.