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Master of Lore


Master of Lore
Type: Ally Sphere: Lore
Cost: 3
Willpower: 1 Attack: 0 Defense: 1 Hit Points: 1
Gondor.
Action: Exhaust Master of Lore to name a card type. Lower the cost for you to play [Lore] cards of that type by 1 until the end of the phase (to a minimum of 1).

"If Cirith Ungol is named, old men and masters of lore will blanch and fall silent." - Faramir, The Two Towers
Set: HON Number: 16
Quantity: 3
Illustrator: Ilich Henriquez


9 Comments

I have been waiting a long time for a card like this. This is such a powerful card and it will make all those high cost lower events and allies worth running again.
if only it is not limited to [lore] cards only...
... it would ruin the game for makeing it to easy. Like typing some cheat-code in a PC game.
IMHO it costs too much. Maybe in a mono [lore] deck...
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Nerdmeister
Feb 06 2013 11:40 AM
Doesn´t cost too much. First time you use it, you already earn 1/3 of his cost (and that assuming you only play 1 card).
Heck with the proper setup he can earn himself fully back the next round. I do agree though that setup would properly require 2 lore heroes to be effective but that´s still not too bad all things considered.
    • CoreSetHeroes likes this
Sadly nerfed in the latest FAQ to only reducing the next card of the chosen sphere by 1, now a meh sort of card.

Sadly nerfed in the latest FAQ to only reducing the next card of the chosen sphere by 1, now a meh sort of card.

It's still not bad if you choose to go mono-lore (Which is getting more and more support right now), as it's the only way to get an economy boost in the Lore Sphere
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Nerdmeister
May 31 2013 06:59 AM
Had to be nerfed. With the proper setup he could be used to mill all the way through your own deck and all your co-players´ decks and get everything down on the table in just 1 round (and no, I can´t remember the excact combo)

The problem is it will take you 3 uses to make back the 3 you used to play him. In most games you are not going to see value from him.


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