Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Branching Paths
Submitted
Darksbane
, Jan 08 2012 01:22 AM | Last updated Jan 08 2012 01:22 AM
![]() Type: Location Encounter Set: Twists and Turns Threat Threshold: Threat Strength: 1 Quest Points: 3 Underground. Dark. While Branching Paths is in the staging area each Dark location gets +1 [Threat]. Forced: After Branching Paths leaves play as an explored location, look at the top 3 cards of the encounter deck. Players must choose 1 of those to reveal and add to the staging area, moving the other 2 to the bottom of the deck. Set: KD Number: 36 Quantity: 3 Illustrator: David A. Nash |
© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.
3 Comments
Therefore 4+4+4 = 12
But of course we have cave torch to save the day