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We Do Not Sleep


We Do Not Sleep
Type: Event Sphere: Spirit
Cost: 5

Action: Until the end of the phase, Rohan characters do not exhaust to commit to quests.

"But we must ride more warily; for war is abroad, and the Rohirrim, the Horse-lords, do not sleep, even if it seems so from afar." - Gandalf, The Two Towers
Set: TDM Number: 101
Quantity: 3
Illustrator: Lin Bo


5 Comments

How does this card work? I thought that there were no action window prior to commit characters to the quest in the quest phase unless the card allowed you to (like Gildor's Counsel).

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MightyToenail
Dec 07 2016 12:20 AM

It's until the end of the phase, so you use it in the window that comes first.

It's until the end of the phase, so you use it in the window that comes first.

 

Well, the first action window is after I commit my characters to the quest, so they are already exhausted...

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slothgodfather
Dec 07 2016 05:21 PM

In the core rules the "Players commit characters to quest" step is green, indicating that you can take actions as desired.  So just like using Sneak Attach to pop someone in before questing, you can use this card before committing to the quest.

Right!

 

I was reading the steps on the quest phase part and there it says that players can use actions "at the end" of each step. The turn sequence though marks it in green, so like you say, there should be an action window for this to be played before commiting my characters.

 

I know I was missing something!


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