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Celduin Traveler


Celduin Traveler
Type: Ally Sphere: Spirit
Cost: 3
Willpower: 2 Attack: 0 Defense: 1 Hit Points: 2
Dale. Scout.
Secrecy 2. Response: After Celduin Traveler enters play, look at the top card of the encounter deck. If it is a location, you may discard it.

In two days going they rowed right up the Long Lake and passed out into the River Running... -The Hobbit
Set: The Nin-in-Eilph Number: 89
Quantity: 3
Illustrator: Melanie Maier


3 Comments

Photo
ShaolinCowboy
Jul 07 2015 04:02 AM

If you look at the top card of the encounter deck and find out the card is not a location, then do you leave the card on top of the encounter deck or do you have to shuffle the encounter deck? The text does not say to shuffle, which would make this card even better.

If it not a location, you must keep it at the top of the encounter deck.

    • WhatTheDice likes this
Photo
ShaolinCowboy
Jul 09 2015 12:15 AM

Awesome. I'm just surprised the card is that powerful.


© 2011 Fantasy Flight Publishing, Inc., all rights reserved. No part of this product may be reproduced without specific permission. Middle-earth, The Hobbit, The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.