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Quicksilver


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Accelerated Reflex
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Type: Upgrade
Cost: 2
Condition. Superpower.
Quicksilver gets +1 DEF.
“Is that all you got?” —Quicksilver
Resources: 1 Energy
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 8
Illustrator: Ramon Bachs
Adrenaline Rush
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Type: Upgrade
Cost: 1
Condition.
Hero Action: Discard Adrenaline Rush → your hero gets +1 ATK until the end of the phase.
“Wow, lady! And I thought Gamora was intense.” —Rocket Raccoon
Resources: 1 Energy
Deckbuilding Classification: Basic
Number: 22
Illustrator:
Always Be Running
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Type: Event
Cost: 1
Superpower.
Hero Action: Ready Quicksilver.
“I’m the fastest man on Earth.” —Quicksilver
Resources: 1 Energy
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 3
Illustrator: Ramon Bachs
Armored Vest
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Type: Upgrade
Cost: 1
Armor.
Play under any player’s control. Max 1 per player.
Your hero gets +1 DEF.
Life-saving and stylish.
Resources: 1 Mental
Deckbuilding Classification: Protection
Number: 16
Illustrator: Carl Mefferd
Avalanche
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Type: Minion
SCH: 1
ATK: 2
Hit Points: 4
Brotherhood of Mutants.
Incite 2. (When revealed, place 2 threat on the main scheme.)
When Revealed: Each player must choose to either take 2 indirect damage or exhaust their identity.
(Quicksilver’s nemesis minion.)
Boost Icons: 2 Boost
Encounter Set: Quicksilver Nemesis
Number: 26
Illustrator: Miguel Sepulveda
Beat ‘Em Up
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Type: Event
Cost: 2
Tactic.
Hero Action: Deal 1 damage to the villain and each minion engaged with you.
“Too easy.” —She-Hulk
Resources: 1 Energy
Deckbuilding Classification: Basic
Number: 32
Illustrator:
Brute Force
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Type: Upgrade
Cost: 1
Skill.
Your hero gets +1 ATK. Your basic attacks gain piercing. (Discard any tough status cards from the target before dealing damage.)
Forced Response: After you make a basic attack, discard Brute Force.
Resources: 1 Mental
Deckbuilding Classification: Aggression
Number: 29
Illustrator:
Civic Duty
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Type: Upgrade
Cost: 1
Tactic.
Hero Action: Discard Civic Duty → your hero gets +1 THW until the end of the phase.
“Please stay calm! Everything will be okay!” —Ms. Marvel
Resources: 1 Mental
Deckbuilding Classification: Basic
Number: 23
Illustrator:
Double Time
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Type: Event
Cost: 2
Superpower.
Hero Action: Choose two of the following (you may choose the same option twice):
• Deal 2 damage to an enemy.
• Remove 2 threat from a scheme.
Resources: 1 Mental
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 4
Illustrator: Ramon Bachs
Earthquake
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Type: Treachery
Incite 1. (When revealed, place 1 threat on the main scheme.)
When Revealed: Discard 2 cards from your hand and exhaust your identity.
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[Star]
Boost: Choose to either spend [Physical] [Physical] resources or exhaust your identity.
Boost Icons: 1 Star
Encounter Set: Quicksilver Nemesis
Number: 28
Illustrator: Steve Ellis
Energy
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Type: Resource
Max 1 per deck.
Resources: 2 Energy
Deckbuilding Classification: Basic
Number: 19
Illustrator:
Extortion of Seismic Proportion
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Type: Side Scheme
Incite 1. (When revealed, place 1 threat on the main scheme.)

[Crisis]
Boost Icons: 3 Boost
Starting Threat: 2[per Player]
Encounter Set: Quicksilver Nemesis
Number: 25
Illustrator: Steve Ellis
Friction Resistance
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Type: Upgrade
Cost: 3
Condition. Superpower.
Hero Response: After you ready Quicksilver, ready this card.
Resource: Exhaust Friction Resistance → generate a [Physical] resource.
Resources: 1 Physical
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 9
Illustrator: Patrick McEvoy
Genius
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Type: Resource
Max 1 per deck.
Resources: 2 Mental
Deckbuilding Classification: Basic
Number: 20
Illustrator:
Hyper Perception
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Type: Upgrade
Cost: 2
Condition. Superpower.
Quicksilver gets +1 THW.
“Surely you can do better than that.” —Quicksilver
Resources: 1 Mental
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 10
Illustrator: Patrick McEvoy
Maximum Velocity
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Type: Event
Cost: 2
Superpower.
Max 1 per phase.
Hero Action: You get +2 THW, +2 ATK, and +2 DEF until the end of the round.
“Ever been punched at supersonic speed?” —Quicksilver
Resources: 1 Physical
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 5
Illustrator: Ramon Bachs
Multiple Man
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Type: Ally
Cost: 4
THW: 1 0★
ATK: 1 0★
Hit Points: 2
X-Factor.
Response: After Multiple Man enters play, search your deck and hand for a copy of Multiple Man and put it into play. Shuffle your deck if it was searched this way.
“Who wants a sandwich?!”
Resources: 1 Mental
Deckbuilding Classification: Protection
Number: 12
Illustrator: Denis Medri
Need for Speed
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0 Comments

Type: Obligation
Give to the Pietro Maximoff player.
You may flip to alter-ego form. Choose:
• Exhaust Pietro Maximoff → remove Need for Speed from the game.
• Exhaust your identity. You cannot ready until your next turn ends. Discard this obligation.
Boost Icons: 2 Boost
Encounter Set: Quicksilver
Number: 24
Illustrator: Denis Medri
Nerves of Steel
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Type: Upgrade
Cost: 2
Skill.
Play under any player’s control. Max 1 per player.
Resource: Exhaust Nerves of Steel → generate a [Energy] resource for a Defense event.
Resources: 1 Energy
Deckbuilding Classification: Protection
Number: 17
Illustrator: Andrea Di Vito / Laura Villari
Never Back Down
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Type: Event
Cost: 1
Defense.
Hero Interrupt (defense): When you defend against an attack, you get +2 DEF for this attack. If you take no damage from this attack, stun the attacking enemy.
“Champions, charge!” —Ms. Marvel
Resources: 1 Physical
Deckbuilding Classification: Protection
Number: 14
Illustrator:
Order and Chaos
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Type: Event
Cost: 1
Team-Up (Quicksilver or Scarlet Witch). Max 1 per deck.
Hero Interrupt: When a treachery is revealed from the encounter deck, cancel its “When Revealed” effects, then deal 2 damage to the villain.
Resources: 1 Physical
Deckbuilding Classification: Basic
Number: 18
Illustrator: Miguel Sepulveda
Pietro Maximoff
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Type: Alter-Ego
REC: 3
Hit Points: 9
Civilian.
Superpowered SiblingsAction: Discard 2 cards from your hand → draw 2 cards (3 cards instead if Wanda Maximoff is in play). (Limit once per round.)
Number: 1B
Illustrator: Andrea Di Vito/Laura Villari
Quicksilver
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Type: Hero
THW: 1
ATK: 1
DEF: 1
Hit Points: 9
Avenger.
Super SpeedResponse: After you use one of Quicksilver’s basic powers (THW, ATK, or DEF), ready him. (Limit once per phase.)
“Super speed. Look it up.”
Number: 1A
Illustrator: Andrea Di Vito/Laura Villari
Reinforced Sinew
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0 Comments

Type: Upgrade
Cost: 2
Condition. Superpower.
Quicksilver gets +1 ATK.
“The future is written by the winners.” —Quicksilver
Resources: 1 Physical
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 11
Illustrator: R. Martinez, J. Rauch, & R. Sandoval
Scarlet Witch
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Type: Ally
Cost: 3
THW: 1 0★
ATK: 1 0★
Hit Points: 3
Avenger.
Interrupt: When you use one of Scarlet Witch’s basic powers, discard the top card of the encounter deck. For each boost icon discarded this way, Scarlet Witch gets +1 to that power for this use.
Resources: 1 Wild
Deckbuilding Classification: Quicksilver (Quicksilver)
Number: 2
Illustrator: Patrick McEvoy