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Faerie
Submitted
Darksbane
, May 24 2013 03:29 PM | Last updated May 24 2013 03:29 PM
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FaerieType: Program: Icebreaker - Killer Cost: 0 Memory Units: 1 Faction: Runner Criminal Faction Cost: 3 0 [Credits]: Break sentry subroutine. 1 [Credits]: +1 strength. When an encounter with a piece of ice in which you used Faerie to break a subroutine ends, trash Faerie. Strength: 2 Set: Future Proof Number: 104 Quantity: 3 Illustrator: Sara K. Diesel |
Recent Decks Using This Card: [Core 2.0] Criminal Nexus Drom Winnie and Mac v0.001 Winnie and Mac v.001 Librarian |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
10 Comments
Personally, in such setups I tend to drop ninja first, only to have it sit around doing nothing when Femme hits the board.
Add sacrificial constructs and crypses for a nice, flexible breaker base in the early game.
It's a damned shame it's so hard to splash at 3inf.
Test Run specifically says "if it is in play", so Faerie stays in your heap.
Just as a calculation example, if you use this to break Neural Katana at regular strength it costs you one click to play, one click to replace, and one credit. The alternative with no icebreaker is to use three clicks to replace the three cards you lose. Net effect is that you spend one less click but pay one more credit (less of a problem for crims) and you also mill your deck a bit less.
Nice for taking down oversight AI sentries.
I like it, i dont want to rush FF, and dont really like ninja. This sounds as a good alternative.
I agree with Zephyr. Ninja hasn't been a very good matchup against the popular Sentry ICE for me lately and you don't want to play Femme Fatale until a good target has been rezzed.
This is a cheap and effective way of avoiding all of the nasty Sentry traps out there. Getting this out early makes me a lot more comfortable making blind runs.
Ninja is not so bad. I prefer to use it with The Personal Touch or Dinosaurio instead to use faeries, because they take space in the deck but you still need more icebreakers to break sentry subroutines. Faerie is very nice, but not too much useful really in my opinion, so as I said before Ninja is not a bad idea or if you have not problem about MU in the deck, you could try Garrote. When I am choosing a icebreaker to break sentry subroutines I always think how to pass the Archer (I consider this ice the best sentry ice) in the best way possible, for this reason I think Ninja with The Personal Touch could work very well.
No. Faerie is trashed after encounter with an ICE that you broke atleast one subroutine. So if the ICE has more subroutines, you can use Faerie to brake all the subroutines in it.