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Bernice Mai
Submitted
Darksbane
, May 01 2013 12:47 AM | Last updated May 01 2013 12:47 AM
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Bernice MaiType: Upgrade: Sysop Cost: 0 Faction: Corp NBN Faction Cost: 2 Whenever there is a successful run on this server, trace5 - if successful, give the Runner 1 tag. If unsuccessful, trash Bernice Mai. Trash: Set: Humanity's Shadow Number: 097 Quantity: 3 Illustrator: Erfan Fajar |
Recent Decks Using This Card: [Core 2.0] NBN NBN (Core) Trace and Stuff FP The Slot Machine x NBN FiOS We know where you live... |
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Want to build a deck using this card? Check out the Android: Netrunner deckbuilder! |
Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
5 Comments
Loving everything I see here, the trash cost, the rez cost, trace strength and the influence.
Snare! works even when not installed, randomly accessed from hand or deck.
Bernice doesn’t cost 4 credits to use. This is huge.
Bernice doesn’t have to be trashed, if you install her in a big server to troll the runner that it’s a 3-difficult agenda, and they don’t run, you can just install another card there next turn without wasting your card. You just make it more expensive to run there.
Both drain 3CE from the runner (Bernice three credits to trash, Snare three cards), but cards are usually better than credits and Snare!s three cards aren’t optional, whereas a runner can go Tag Me and make Bernice Mai meaningless.
So Snare certainly have a lot of advantages, but the four credits less is huge, as is being an upgrade. If I have an ice shortage I sometimes stick her on a central just to tax the runner a bit. But she really thrives in a remote.
I really like this card.