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Creeper
Submitted
Darksbane
, May 01 2013 02:53 AM | Last updated May 01 2013 02:53 AM
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CreeperType: Program: Icebreaker - Killer - Cloud Cost: 5 Memory Units: 1 Faction: Runner Shaper Faction Cost: 1 If you have at least 2 [Link], the memory cost of Creeper is 0, even if it is not installed. 2 [Credits]: Break sentry subroutine. 1 [Credits]: + strength. Strength: 2 Set: Humanity's Shadow Number: 089 Quantity: 3 Illustrator: JuanManuel Tumburus |
Recent Decks Using This Card: Kate - "Unlimited" MU Kate 4 Darwin A Little Help (From My Friends) OverMeidan Pandora's BOX-E |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
10 Comments
Having 2 cloud programs is much better than having just one, because your getting extra benefit for the same investment (Underworld contacts giving you even greater payout). It you already have reason to get to link 2, then the ability has no 'cost'.
Second, E3 makes this card better against the only cards it has trouble vs. With E3 out Creeper is just as good or better than Ninja against every sentry but Rototurret and Sherlock (and only cost 1 more for those).
With this Shaper doesn't have to spend any influence to have a decent (if not the best) breaker package, which will be really important when Kit comes out.
I haven't really gotten this to work yet. If I was using the cloud feature, it would be pushing it over the edge. Unlike Zu.13, which is good even without the cloud, this needs that little extra, I feel.
Breaks Neural Katana for 3 but it's iffy vs sentries with multiple subroutines. Cards like these bring out the E3 (our nickname for the E3 is "the mittens") in the rogue builders but if I have two dots to spare, why wouldn't I bring in some better killers for that price?
I'm thinking... for five, I could have Crypsis or I could have this. This is sometimes better than Crypsis but not that much better.
I think this is a better option for decks that use the new Cloud breakers. They're powered by the number of Icebreakers and the fact that, in a deck built for them, this will cost 0MU, meaning more room for utility programs. 5C isn't cheap but Shiv/Spike/Crowbar are. Add a bit of recursion and Magnum Opus and you've the basis of a very powerful rig.
EDIT: This is a backup for those times you don't have Shiv. E3 means you're never spending too much to break multi-subroutines. I don't think this card is good yet, but I do think a Criminal will be able to take full advantage of it once the full Cloud breaker suite is available.
Maybe. As the Zen master says, we'll see.
But, thus far, I've never seen Creeper pay for itself. +MU is relatively easy to come by without undue effort or deck slots (particularly in Shaper), and generally cheaper than 5 to rez 2 per sub ice. The strong case to consider Creeper was in a no-console Shaper deck running some jank (and even then, meh) back when the available Shaper consoles were expensive, but now that Shaper has Astrolabe there's not really a compelling reason to go no-console in Shaper any more.
I use Creeper in a deck in which I also use Sage. When I have 2 link I normally put it down without it using up MU to keep my Sage strength up. Otherwise its not the best Sentry breaker, especially since most sentries have multiple subroutines.