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Sensei
Submitted
Darksbane
, Jan 08 2013 06:57 AM | Last updated Jan 10 2013 12:41 AM
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SenseiType: ICE: Code Gate Cost: 3 Faction: Corp Jinteki Faction Cost: 1 [Subroutine] For the remainder of this run, each piece of ice encountered except Sensei gains "[Subroutine] End the run" after all its other subroutines. Strength: 5 Set: Trace Amount Number: 034 Quantity: 3 Illustrator: Sandara Tang |
Recent Decks Using This Card: Bushido RP Jinteki Tennin ToL/Plan B WE WILL KILL YOU The Slot Machine x |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
8 Comments
each piece of ice encountered except Sensei gains: "[Subroutine] End the run" after all its other subroutines.
What happens when Sensei isn't broken during a Maker's Eye run, and the first card the runner accesses from R&D is Archangel? When I pay the 3 credits, he is forced to encounter Archangel, which gains an ETR subroutine. If he does not break it, does he still gain access to the two additional cards or is the run immediately ended?
Cards are accessed one at a time in R&D. If the first card flatlines the Runner (for example), the game does not continue past that point, even if the next access would have been the game-winning agenda. The situation is different in Archives, where the cards can be accessed in any order. This is R&D, however, so the first card must resolve first before anything else happens.
Should be the same thing here. The run is successful, but it's not over yet. Sensei + Archangel ends the run immediately. Too bad, Maker's Eye.
Since the run is over (i.e., we're at Step 5 of the run), the Access Step (4.5) is done. Maker's Eye is a Run Event that interfaces with the Access Step. It's an unusual case, because normally you skip to Step 6 (run is over and unsuccessful), but there's no going back to a previous step, except in special cases (Step 3, repeating as you move down the server).
It's a weird case, because here you're not encountering the ICE in Step 3 (if you were, you'd re-approach the server at 4 and re-encounter Archangel), but failure to deal with an ETR here gets you to Step 5. There's nothing for Maker's Eye to do in Step 5.