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Mumbad City Grid
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Mumbad City GridType: Upgrade: Region Cost: 3 Faction: Corp Jinteki Faction Cost: 3 Whenever the Runner passes a piece of ice protecting this server, you may swap that ice with another piece of ice protecting this server. Limit 1 region per server. Trash: 3 Set: Kala Ghoda Number: 14 Quantity: Illustrator: Zach Graves |
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6 Comments
Stop, Komainutime! Just two ice, Mumbad City Grid and a world of hurt.
2x Quandary is sufficient.
Edit: Behind the Komainu, I mean.
Aside from Komainu, any taxing ICE is nice.
On a more serious note, Jinteki doesn't need any more "swap" effects for the ice as there seems to be plenty even now and they are rarely played if at all. They should make a card that allows you to install ice at whatever position you like. A Corp ID with such ability, limited to once per turn, would be really nice to see actually.
Tollbooth, ice wall/quandry, ice/wall quandry. Make them hit that Tollbooth 3 times
Actually, this isn't horrible per se. It may not have much of a home currently, but there's some potential here for a semi-recursion, and even without a killer combo in play it can be very taxing. A little underrated I think.