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Vigil
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VigilType: Hardware: Console Cost: 2 Faction: Runner Anarch Faction Cost: 2 + [1 MU] When your turn begins, draw 1 card if the Corp has cards in HQ equal to his or her maximum hand size. Limit 1 console per player. “Show me your faith without deeds, If you can.” Set: Order and Chaos Number: 47 Quantity: 3 Illustrator: Lili Ibrahim |
Recent Decks Using This Card: So Far So Good Valencia v1.3 So Far So Good Valencia v1.2 Corps are bad, mkay? Valencia's Destructive Orange Lead the Rat Race |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
4 Comments
If this was "equal to or greater than his maximum hand size" then this would combo nicely with Woman in the Red Dress. As it is, not so much. A cheap in-house MU with an inconsistent and easily worked round effect. A bit irrelevant really.
This console may combine with Itinerant protesters in a heavy bad publicity deck. This is not coincidence if the console is pictured with Valencia Estevez.
Both Woman in the Red Dress and Vigil are "when your turn begins" effects. The Runner chooses the order, so if the Corp is already at max hand size, the Runner just triggers Vigil first. If the Corp is under max hand size, trigger Woman in the Red Dress first. Woman in the Red Dress makes Vigil better, not worse (not that I'm splashing 4 to get WITRD).
If the Corp is trying to play around Vigil in order to prevent the draw effect, the Runner has a good incentive to start hitting that under-resourced HQ, gaining a larger advantage than a free draw.
Is the Corp really that willing to run a small HQ against the Runner with Hemorrhage in-faction? Just to prevent a minor draw effect? Awesome!
Vigil is a strong sleeper card, and it also works very nicely with Maxx to draw more cards into hand at the beginning of the turn, attenuating the proportion of discards. It works with Edward Kim, who loves to hit HQ already; a small HQ? Even better. As CoralBeach pointed out, it works with Valencia.
Order and Chaos has given Anarch a lot more options regarding HQ. Vigil is one of those options. It's not by any means a "must-have" or mind-blowing. It has its place in a fair amount of decks.
If you're still running traditional Noise Shop, leave Vigil in the binder and enjoy dealing with Jackson Howard. If you're using the new Anarch capabilities against HQ, Vigil deserves a look.
Yep. I'm running a Valencia HQ pressure deck, and using this console in it. I've only managed to squeeze in two games using it thus far to mixed results (first one was a loss, honed the deck, second was a nail-biting win where the Corp would have won on their turn if I hadn't in my turn), but the deck is fun and this console works decently in it.
Edit: 4/6/2015: I recently swapped out Vigil (and some other cards), and run Logos as my console for my Valencia deck instead. Vigil just wasn't getting it done for her, and the card fetching ability of Logos in that 50 card pile has turned out to be huge. Every game since I added it, Logos has allowed me to fetch at least one critical card in clutch moments and has been a big improvement. I also tried Vigil in an Edward Kim multi access deck, and it did better in that model but I didn't enjoy the deck and struggled with it; after five unsatisfying games I took the deck apart entirely. Nevertheless, I found Vigil to be ok in the deck but would rather run Grimoire (my play set of 3 are all in my long-standing Noise deck and I don't like to take my main decks apart). So...I'm somewhat underwhelmed with Vigil. It has a high cost to effect; and I think I'd almost rather run Brainjack over it in a non-virus anarch deck.
Edit: 5/18/2015: I retooled my Valencia deck and ended up needing the influence back, so I swapped out Logos and brought Vigil back in again. I'm not happy with the trade, but need's must. I think my issue with Vigil is that it is merely adequate and has very little synergy with other cards, while a few of the consoles in the game are powerhouses that have a huge impact on specific game winning strategies. So, I'm stuck using it in my non-virus Anarch deck as a sort of default option, but I want a better no-influence console option. I keep looking at Brainjack but I still can't quite get over my innate fatalism enough to play it; I just fear deep down that first game out I'll flatline myself with it. Maybe we should start a self help group for Netrunner players where we can discuss our existential fears and frustrations. "We are gamers; we are gamers gaming together...Stimhack is a great card...Don't fear the Brainjack...Tag Me isn't as suicidal as it seems (usually)...".
Edit: 5/26/2015: I got a few games in over the long weekend against a visiting friend. Unlike the people I normally play against, this opponent sat at max hand size most of the game, and Vigil drew me a lot of cards (almost felt like too many at times). So, I'm coming around on it and starting to see that my early opinion was formed from insufficient sample size. Also over the weeks I've been playing / honing Valencia I've gotten more aggressive with sticking Investigative Journalism and Itinerant Protesters as early as possible and using Wanton Destruction much more strategically and generally later in the game rather than for early game pressure / disruption thus mitigating the anti-synergy between Wanton and Vigil. The net effect has been a much greater likelihood that Vigil will trigger.