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Revised Core Set


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Haas-Bioroid

Haas-Bioroid


Type: Identity: Megacorp
Faction: Corp Haas-Bioroid
All bioroid ice has +1 strength.
A Different Breed of Machine.
Minimum Deck Size/Influence Limit: 45/15
Set: Revised Core Set Number: 61 Quantity: 1
Illustrator:
----- No Comments have been made.
Project Ares

Project Ares


Type: Agenda: Security
Advancement Cost: 4
Faction: Corp Haas-Bioroid
When you score Project Ares, the Runner trashes of his or her installed cards for each advancement token on Project Ares over 4. If the Runner trashes at least 1 card, take 1 bad publicity.
Who wants to start a war?
Agenda Points: 2
Set: Revised Core Set Number: 62 Quantity: 2
Illustrator: Emilio Rodriguez
----- No Comments have been made.
Project Vitruvius

Project Vitruvius


Type: Agenda: Research
Advancement Cost: 3
Faction: Corp Haas-Bioroid
When you score Project Vitruvius, place 1 agenda counter on it for each advancement token on it over 3.
Hosted agenda counter: Add 1 card from Archives to HQ.
Agenda Points: 2
Set: Revised Core Set Number: 63 Quantity: 3
Illustrator: Emilio Rodriguez
----- No Comments have been made.
Adonis Campaign

Adonis Campaign


Type: Asset: Advertisement
Cost: 4
Faction: Corp Haas-Bioroid
Faction Cost: 2
Place 12[credit] from the bank on Adonis Campaign when it is rezzed. When there are no credits left on Adonis Campaign, trash it.
Take 3[credit] from Adonis Campaign when your turn begins.

Trash: 3
Set: Revised Core Set Number: 64 Quantity: 3
Illustrator: Mark Anthony Taduran
----- No Comments have been made.
Aggressive Secretary

Aggressive Secretary


Type: Asset: Ambush
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 2
Aggressive Secretary can be advanced.
If you pay 2[credit] when the Runner accesses Aggressive Secretary, trash 1 program for each advancement token on Aggressive Secretary.

Trash: 0
Set: Revised Core Set Number: 65 Quantity: 1
Illustrator: Julian Totino Tedesco
----- No Comments have been made.
Heimdall 1.0

Heimdall 1.0


Type: ICE: Barrier-Bioroid-AP
Cost: 8
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner can spend [click] to break any subroutine on Heimdall 1.0.
[subroutine] Do 1 brain damage.
[subroutine] End the run.
[subroutine] End the run.
I hear the shift of every bit amid the flow of the datastream. I hear the whispers of my mothers, and their commands are law. The realm beyond is forbidden.
Strength: 6
Set: Revised Core Set Number: 66 Quantity: 1
Illustrator: Gong Studios and Andreas Zafiratos
----- No Comments have been made.
Hudson 1.0

Hudson 1.0


Type: ICE: Code Gate - Bioroid
Cost: 3
Faction: Corp Haas-Bioroid
Faction Cost: 1
The Runner may spend [click] to break any subroutine on Hudson 1.0.
[subroutine] The Runner cannot access more than 1 card during this run.
[subroutine] The Runner cannot access more than 1 card during this run.
I’m not here to play games. The game is over.
Strength: 5
Set: Revised Core Set Number: 67 Quantity: 1
Illustrator: Wen Xiaodong and Andreas Zafiratos
----- No Comments have been made.
Ichi 1.0

Ichi 1.0


Type: ICE: Sentry-Bioroid-Tracer-Destroyer
Cost: 5
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner can spend [click] to break any subroutine on Ichi 1.0.
[subroutine] Trash 1 program.
[subroutine] Trash 1 program.
[subroutine] Trace(1)– If successful, give the Runner 1 tag and do 1 brain damage.
My reputation would precede me, if any could speak of it.
Strength: 4
Set: Revised Core Set Number: 68 Quantity: 2
Illustrator: Gong Studios and Andreas Zafiratos
----- No Comments have been made.
Rototurret

Rototurret


Type: ICE: Sentry-Destroyer
Cost: 4
Faction: Corp Haas-Bioroid
Faction Cost: 1
[subroutine] Trash 1 program.
[subroutine] End the run.
Whrrrrr!
Strength: 0
Set: Revised Core Set Number: 69 Quantity: 2
Illustrator: Ed Matinian
----- No Comments have been made.
Viktor 1.0

Viktor 1.0


Type: ICE: Code Gate-Bioroid-AP
Cost: 3
Faction: Corp Haas-Bioroid
Faction Cost: 2
The Runner can spend [click] to break any subroutine on Viktor 1.0.
[subroutine] Do 1 brain damage.
[subroutine] End the run.
My name is Viktor. Nice to meet you. Would you like to play a game?
Strength: 3
Set: Revised Core Set Number: 70 Quantity: 3
Illustrator: Anna Ingatieva and Andreas Zafiratos
----- No Comments have been made.
Archived Memories

Archived Memories


Type: Operation
Cost: 0
Faction: Corp Haas-Bioroid
Faction Cost: 2
Add 1 card from Archives to HQ.
“Do you think they...feel it?”
Set: Revised Core Set Number: 71 Quantity: 1
Illustrator: Gong Studios
----- No Comments have been made.
Biotic Labor

Biotic Labor


Type: Operation
Cost: 4
Faction: Corp Haas-Bioroid
Faction Cost: 4
Gain [click] [click].
“Why of course, we have six different Haas-Bioroid models serving in a variety of positions at this branch office alone. We here at Haas-Bioroid aren’t going to shy away from practicing what we preach, and we pass the savings from increased efficiency on to our valued customers.”
Set: Revised Core Set Number: 72 Quantity: 2
Illustrator: Mark Anthony Taduran
----- No Comments have been made.
Green Level Clearance

Green Level Clearance


Type: Operation: Transaction
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 1
Gain 3[credit] and draw 1 card.
Green-two clearance is the highest level of security a corp can gain access to. Legally, anyway.
Set: Revised Core Set Number: 73 Quantity: 3
Illustrator: Mauricio Herrera and Adam S. Doyle
----- No Comments have been made.
Shipment from MirrorMorph

Shipment from MirrorMorph


Type: Operation
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 2
Install up to 3 cards from HQ (one at a time and paying all install costs).
The new heads were in. Their eyes always followed your movements when you unlocked the pressurized container and lifted the lid.
Set: Revised Core Set Number: 74 Quantity: 1
Illustrator: Matt Zeilinger
----- No Comments have been made.
Ash 2X3ZB9CY

♦ Ash 2X3ZB9CY


Type: Upgrade: Bioroid
Cost: 2
Faction: Corp Haas-Bioroid
Faction Cost: 2
Whenever there is a successful run on this server, trace(4)- if successful, the Runner cannot access any cards other than Ash 2X3ZB9CY for the remainder of this run.
“Eyes forward, please.”
Trash: 3
Set: Revised Core Set Number: 75 Quantity: 1
Illustrator: Mauricio Herrera and Antonio De Luca
----- No Comments have been made.
Strongbox

Strongbox


Type: Upgrade
Cost: 3
Faction: Corp Haas-Bioroid
Faction Cost: 2
Each time the Runner accesses an agenda from this server, he or she must spend [click] as an additional cost in order to steal it. This applies even during the run on which the Runner trashes Strongbox.
Trash: 1
Set: Revised Core Set Number: 76 Quantity: 1
Illustrator: Andreas Zafiratos
----- No Comments have been made.
Jinteki

Jinteki


Type: Identity: Megacorp
Faction: Corp Jinteki
Whenever an agenda is scored or stolen, do 1 net damage.
When You Need the Human Touch.
Minimum Deck Size/Influence Limit: 45/15
Set: Revised Core Set Number: 77 Quantity: 1
Illustrator:
----- No Comments have been made.
Braintrust

Braintrust


Type: Agenda: Research
Advancement Cost: 3
Faction: Corp Jinteki
When you score Braintrust, place 1 agenda counter on it for every 2 advancement tokens on it over 3.
The rez cost of all ice is lowered by 1 for each agenda counter on Braintrust.

Agenda Points: 2
Set: Revised Core Set Number: 78 Quantity: 3
Illustrator: Gong Studios
----- No Comments have been made.
Nisei MK II

Nisei MK II


Type: Agenda: Initiative
Advancement Cost: 4
Faction: Corp Jinteki
Place 1 agenda counter on Nisei MK II when you score it.
Hosted agenda counter: End the run.
Agenda Points: 2
Set: Revised Core Set Number: 79 Quantity: 2
Illustrator: Alexandra Douglass
----- No Comments have been made.
Project Junebug

Project Junebug


Type: Asset: Ambush-Research
Cost: 0
Faction: Corp Jinteki
Faction Cost: 1
Project Junebug can be advanced.
If you pay 1[credit] when the Runner accesses Project Junebug, do 2 net damage for each advancement token on Project Junebug.

Trash: 0
Set: Revised Core Set Number: 80 Quantity: 2
Illustrator: Drew Whitmore
----- No Comments have been made.
Ronin

Ronin


Type: Asset: Hostile
Cost: 0
Faction: Corp Jinteki
Faction Cost: 4
Ronin can be advanced.
If there are at least 4 advancement tokens on Ronin, it gains “[click], [trash]: Do 3 net damage.”

“I will serve you...for a time.”
Trash: 2
Set: Revised Core Set Number: 81 Quantity: 1
Illustrator: Adam S. Doyle
----- No Comments have been made.
Snare!

Snare!


Type: Asset: Ambush
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
If Snare! is accessed from R&D, the Runner must reveal it.
If you pay 4[credit] when the Runner accesses Snare!, do 3 net damage and give the Runner 1 tag. Ignore this ability if the Runner accesses Snare! from Archives.

Trash: 0
Set: Revised Core Set Number: 82 Quantity: 2
Illustrator: Alice Duke
----- No Comments have been made.
Himitsu-Bako

Himitsu-Bako


Type: ICE: Barrier
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
1[credit]: Add Himitsu-Bako to HQ.
[subroutine] End the run.
Himitsu-Bako is a simple ice barrier that appears as a digital puzzle box. What makes it special is the ease with which it can be uninstalled and installed in a different server, throwing up barriers in unexpected places and giving any intruder a curous feeling of deja vu.
Strength: 2
Set: Revised Core Set Number: 83 Quantity: 3
Illustrator: Andrew Mar
----- No Comments have been made.
Neural Katana

Neural Katana


Type: ICE: Sentry-AP
Cost: 4
Faction: Corp Jinteki
Faction Cost: 2
[subroutine] Do 3 net damage.
Forged by Ak.wa on 23.11.79-23. Filed 23.11.79-23.2 with #34k-lw3-21HH-4i. //Samurai included.
Strength: 3
Set: Revised Core Set Number: 84 Quantity: 1
Illustrator: Isuardi Therianto
----- No Comments have been made.
Swordsman

Swordsman


Type: ICE: Sentry - Destroyer - AP
Cost: 3
Faction: Corp Jinteki
Faction Cost: 1
The Runner cannot use AI programs to break subroutines on Swordsman.
[subroutine] Trash 1 AI program.
[subroutine] Do 1 net damage.
Writing a program that can pass the Turing test is easy. The Gibson-Akamatsu test is a higher bar, and the only AIs to clear it thus far have been the androids. Even some humans have been known to fail.
Strength: 2
Set: Revised Core Set Number: 85 Quantity: 2
Illustrator: Adam S. Doyle
----- No Comments have been made.
Wall of Thorns

Wall of Thorns


Type: ICE: Barrier-AP
Cost: 8
Faction: Corp Jinteki
Faction Cost: 1
[subroutine] Do 2 net damage.
[subroutine] End the run.
Most runners do their business in full-sim, with their rigs wired directly into their brains. The setup has a large number of advantages, with the runner able to process data and input commands far faster than a traditional meat-bound system. But it also means greater risk.
Strength: 5
Set: Revised Core Set Number: 86 Quantity: 1
Illustrator: Adam S. Doyle
----- No Comments have been made.
Whirlpool

Whirlpool


Type: ICE: Trap
Cost: 0
Faction: Corp Jinteki
Faction Cost: 2
[subroutine] The Runner cannot jack out for the remainder of this run. Trash Whirlpool.
“This ice sucks.” -g00ru
Strength: 1
Set: Revised Core Set Number: 87 Quantity: 1
Illustrator: Adam S. Doyle and Ed Mattinian
----- No Comments have been made.
Yagura

Yagura


Type: ICE: Code Gate - AP
Cost: 1
Faction: Corp Jinteki
Faction Cost: 2
[subroutine] Look at the top card of R&D. You may add that card to the bottom of R&D.
[subroutine] Do 1 net damage.
The ‘cyber-war’ is a war of information, and in a war of information, advanced warning can be as good as a killing blow. -Michael Muhama, Musings on Cybercrime
Strength: 0
Set: Revised Core Set Number: 88 Quantity: 1
Illustrator: Andrew Mar
----- No Comments have been made.
Celebrity Gift

Celebrity Gift


Type: Operation: Double
Cost: 3
Faction: Corp Jinteki
Faction Cost: 3
As an additional cost to play this operation, spend [click].
Reveal up to 5 cards in HQ to the Runner. Gain 2[credit] for each card revealed.

When Miranda Rhapsody showed up with a teacup giraffe, suddenly everybody wanted one.
Set: Revised Core Set Number: 89 Quantity: 3
Illustrator: Matt Zeilinger
----- No Comments have been made.
Neural EMP

Neural EMP


Type: Operation: Gray Ops
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
Play only if the Runner made a run during his or her last turn.
Do 1 net damage.

The trick isn’t hitting the person you were aiming at. It’s hitting only the person you were aiming at.
Set: Revised Core Set Number: 90 Quantity: 2
Illustrator: Christina Davis and Matt Zeilinger
----- No Comments have been made.
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