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Cortex Lock
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Cortex LockType: ICE: Sentry - AP Cost: 2 Faction: Corp Jinteki Faction Cost: 2 [Subroutine] Deal 1 net damage for each unused MU the Runner has. The more power a spike process can use, the harder it can hit. The really clever ones borrow the runner’s own memory to iterate locally. Strength: 4 Set: The Valley Number: 14 Quantity: Illustrator: Tadas Sidlauskas |
Recent Decks Using This Card: Nisei wants to play (1) Genome Tinker |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
6 Comments
This thing really, really hurts decks using Overmind, Sage and/or Ekomind. In early game, it's potentially more dangerous than Neural Katana and an additional reason not to facecheck vs. Jinteki.
Yep. I've been looking forward to this card since it was spoiled. 2 to rez 4 strength sentry with scaled net damage? Yes please. Strong early game, and still decent later on some of the time or vs big MU decks. Also, pairs well with program destruction.
Jinteki is the only ID where a 2 cost, 4-strength sentry with a "subroutine: do nothing" ice can do work; Chum, Sensei, Marker, Edge of World...
I'm gonna try it out, hopefully it can do some work.
I'm guessing most of the time just some dead Imps and stuff will fill out the MU and this will be a worse version of Hunter. We'll see.
I also see it as great on the first few turns! This is an ice I wanna see early.
Im going to put this in my IG deck. If it fires early, its damage. If the runner has no spare MU ill trash it and its a +1 strength.
Further to my above comment, Ive got 2 kills with this card alone.