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Cortex Lock

Cortex Lock

Cortex Lock

Type: ICE: Sentry - AP
Cost: 2
Faction: Corp Jinteki
Faction Cost: 2
[Subroutine] Deal 1 net damage for each unused MU the Runner has.
The more power a spike process can use, the harder it can hit. The really clever ones borrow the runners own memory to iterate locally.
Strength: 4
Set: The Valley Number: 14 Quantity:
Illustrator: Tadas Sidlauskas
Recent Decks Using This Card:
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Genome Tinker
Want to build a deck using this card? Check out the Android: Netrunner deckbuilder!


Apr 03 2015 06:38 PM

This thing really, really hurts decks using Overmind, Sage and/or Ekomind. In early game, it's potentially more dangerous than Neural Katana and an additional reason not to facecheck vs. Jinteki.

    • Meadbeard and KillerShrike like this
Apr 06 2015 06:41 PM

Yep. I've been looking forward to this card since it was spoiled. 2 to rez 4 strength sentry with scaled net damage? Yes please. Strong early game, and still decent later on some of the time or vs big MU decks. Also, pairs well with program destruction.

Jinteki is the only ID where a 2 cost, 4-strength sentry with a "subroutine: do nothing" ice can do work; Chum, Sensei, Marker, Edge of World...

I'm gonna try it out, hopefully it can do some work.

I'm guessing most of the time just some dead Imps and stuff will fill out the MU and this will be a worse version of Hunter. We'll see.


I also see it as great on the first few turns! This is an ice I wanna see early.

    • Meadbeard, KillerShrike and Kitescreech like this
Apr 18 2015 02:03 PM

Im going to put this in my IG deck. If it fires early, its damage. If the runner has no spare MU ill trash it and its a +1 strength.

    • KillerShrike likes this
Would kill a Paige piper based men deck early game. Its a real early run deterrent
Jun 17 2015 04:26 AM

Further to my above comment, Ive got 2 kills with this card alone.

    • KillerShrike likes this

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