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Utopia Shard



Utopia Shard

Utopia Shard


Type: Resource: Virtual - Source
Cost: 7
Faction: Runner Neutral
Faction Cost: 1
Whenever you make a successful run on HQ, instead of accessing cards, you may install Utopia Shard from your grip, ignoring all costs.
[Trash] : The Corp discards 2 cards from HQ at random.
Limit 1 per deck.

Set: All that Remains Number: 100 Quantity: 3
Illustrator: Seage
Recent Decks Using This Card:
Topper
Noise, King of Swag - Bradford SC 1st Place.
blah
Criminal Milling
Want to build a deck using this card? Check out the Android: Netrunner deckbuilder!


5 Comments

Photo
KillerShrike
Nov 22 2014 09:13 AM

I just don't like this card. Too much variance on a limit 1 per deck card, with an effect that is overall pretty weak unless spammed. Every now and then it might snipe the game wining agenda, but most of the time it's just an annoyance to the Corp.

 

It does have some ability to disrupt combo decks, but other than that...

 

Just not worth it, most of the time.

I could see perhaps putting this in my Noise deck, as a way to move me towards decking the Corp. Especially if I can get this out early.

 

I am also really interested in where these Shards are going. I hope they create some cards that allow you to pull them out of your stack on demand. And perhaps a major advantage to having all of them in play, or an alternate win condition based on that.

 

I am really interested in the backstory of these Shards, and I am hopeful that FFG will expand on them.

    • KillerShrike likes this

Its ability to disrupt combos, like SEA+Scorch, is interesting because it will deter the Corp from even trying it. Do you really want to spend 10 creds on a SEA if you're not sure if you'll be able to finish them off? Unfortunately, as mentioned, the fact that you can only include 1 makes it unreliable.

    • KillerShrike and AdorablePython like this

Whats the diffrence between "discard" and "trash"?

 

The cards go into archives... right?

Photo
CommissarFeesh
Jan 12 2015 07:08 AM

Whats the diffrence between "discard" and "trash"?
 
The cards go into archives... right?


The difference is that if a card ever triggers from the Corp trashing a card, it won't trigger from them discarding one.

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