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Inject
Submitted
fram
, Oct 14 2014 08:36 PM | Last updated Oct 14 2014 10:43 PM
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InjectType: Event Cost: 1 Faction: Runner Anarch Faction Cost: 2 Reveal the top 4 cards of your stack and trash all programs revealed. Gain 1[Credit] for each program trashed, and add the rest of the revealed cards to your grip. Set: Up and Over Number: 073 Quantity: 3 Illustrator: Ralph Beisner |
Recent Decks Using This Card: Does This Work? Bad Pub and Blackmail deck So Far So Good Valencia v1.3 So Far So Good Valencia v1.2 Nasir Abdul-Mughnī |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
6 Comments
I'm on the fence on this one. This would make my Noise deck patently WORSE, which prebiases me against it.
BUT, I could certainly see combining this with expensive to install programs or maybe Overmind as main breaker and pairing it with Retrieval Run and Clone Chips, plus maybe Planned Assault and Same Old Thing. Parasites to kill off Wraparound and Swordsman, maybe David, maybe E3, maybe Pawnshop, maybe Deja Vu as a safety net. This card then becomes primarily card draw; and when it does happen to trash a program it just enables Retrieval Run. Might be a good vehicle for Quetzal.
It packs a lot of efficiency into one card, which is something I like. It just does it in an unpredictable way, which is something I don't like. I have a feeling that when I need credits I'll get draw and when I want draw I'll get credits and trash programs I actually want in hand. Murphy's Law.
Basically, I'll have to try it out before rating it.
Good substitute for Diesel/Quality Time in an Anarch deck, along with Deja Vu to retrieve the lost viruses.
Ya, I started to piece together the Quetzal deck I broadbrushed previously, using this card as a key piece. It is coming together nicely, and I'm starting to rethink my position on Quetzal as I think thru the options. Hopefully I'll be able to get some play time in this weekend and will give the deck a spin.
Are cards "added to your grip" considered drawn cards, for the purpose of Lockdown? I mean, can Lockdown prevent this?
On the basis that 'steal' is distinct from 'add' for the purposes of moving an agenda to the runner's score area, I would say that Lockdown has no interaction with Inject.
Deja Vu and Express Delivery also seem to get around Lockdown, as they also do not "draw" but "add."