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Copycat
Submitted
Darksbane
, Nov 14 2013 03:23 AM | Last updated Nov 14 2013 03:39 AM
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CopycatType: Program Cost: 1 Memory Units: 1 Faction: Runner Criminal Faction Cost: 1 Whenever you pass a piece of ice, you may trash Copycat. If you do, choose another rezzed copy of that piece of ice protecting any server. The run continues as if you had just passed the chosen piece of ice (you are now running from this new position). Strength: - Set: Second Thoughts Number: 025 Quantity: 3 Illustrator: Gong Studios |
Recent Decks Using This Card: Junior Research Assistant |
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Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
8 Comments
Not sure if Anarch likes this, since it trashes a lot of the ice that you'd use to route through. On the other hand this card rewards digging, and Nerve Agent and Medium can do that. If you get locked out after building up a bunch of counters, this could be your ticket back in.
Shaper likes this card, as they may need a ticket into R&D and this card plays nice with Maker's Eye. Escher seems like it should work well with this card also.
Playing nice with run events helps Criminal too. I can see this getting critical Account Siphons to hit in the late gate, followed up by Emergency Shutdown. Crim is probably going to see more rezzed ICE than the other factions too, which will help.
You can't Maker's Eye a remote...
That pattern of ICE Deployment.
Ah, gotcha
If I'm running RND and I approached a sentry ice and break through. Can I trash copy cat to exit a rezzed ice sentry server protecting HQ? Or does it have to be the matching copy of the ice?
Thanks