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Hellion Alpha Test



Hellion Alpha Test

Hellion Alpha Test


Type: Operation: Black Ops
Cost: 1
Faction: Corp Haas-Bioroid
Faction Cost: 3
Play only if the Runner installed a resource during his or her last turn.
Trace2 - If successful, add 1 installed resource to the top of the Runner's stack. If unsuccessful, take 1 bad publicity.
Set: Second Thoughts Number: 031 Quantity: 3
Illustrator: Isuardi Therianto
Recent Decks Using This Card:
No decks currently use this card.
Want to build a deck using this card? Check out the Android: Netrunner deckbuilder!


7 Comments

A card used to hinder the runner, buying time.

Would have been better as an NBN card.
This would have been good if it didn't have to be played only on the turn after a resource is installed. The way it is now it's too situational to actually be useful
And you can only really play it if you know the runner won't/can't match your trace.
I can see this being good as a turn 2 way of slowing the runner down. Especially if they just dropped a PC or other high-cost resource that gets them rolling.

Loss of credits, clicks, and tempo can be great early game. That being said, it is very situational and difficult to use. Especially if the runner forces you to rez ice on their turn.

This would have been good if it didn't have to be played only on the turn after a resource is installed. The way it is now it's too situational to actually be useful

You can use it on a different resource than the one that was just installed

I want to find a way to run the cyberkitty

You can use it on a different resource than the one that was just installed

I want to find a way to run the cyberkitty


Sure but how many resources out there are you even going to want to hit with this? A loaded Kati, maybe proffesional contacts if the runner is broke. Most of the other resources are so cheap that you have to spend a lot of money to win the trace and then the runner just reinstalls the resource the next turn. If you could make this go off at any time then yes it would be a pretty effective anti-Kati and the runner would have to be extra careful in leaving their Kati loaded up with tons of credits. But as it stands now the card is way too fringe to put it into any decks except for the exceptionally anti-resource decks (if those even exist).

Sure but how many resources out there are you even going to want to hit with this? A loaded Kati, maybe proffesional contacts if the runner is broke. Most of the other resources are so cheap that you have to spend a lot of money to win the trace and then the runner just reinstalls the resource the next turn.

It goes on top of their deck, so that's two clicks plus the cost of the resource. Any resource that costs 3 or more is worth price unless they have a high link.

If your meta is heavy on resources this is a decent way to hit them in HB, as there aren't any good ways to tag in HB (ichi is good card, but a bad source of tags).

It's niche, but it could have a use. Maybe the Beta-test version of Cyber-kitty will be more powerful.

Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.