Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Anarch - Caissa
Submitted
BoLevar
, Jan 11 2014 01:26 AM | Last updated Jan 11 2014 07:46 AM
Anarch
Identity:
|
|||||
Order by: Name Type Cost Faction Total Cards: 0 |
![]() |
||||
Use caissa programs to do cool things. A few economy booster cards and a few things to hinder the corp's economy. | |||||
|
|||||
|
Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.
2 Comments
1. The cyber-feeders are unnecessary, you dont have any viruses to use them with, and if your using them for icebreaker economy, why not just replace them with regular economy cards (i.e. Katie Jones works wonders in any Anarch deck i think, especially if you cant afford the influence for professional contacts.)
2. I think adding more breakers like mimic and datasuckers are nessessary right now for Caissa decks.
3. Im not a huge fan of wyldside, I would replace those for Professional Contacts.
4. I would change the scrubber and maybe another card for 2x Xanadu, xanadu + Reina + Rook = +4 credits, and I think that works well in Reina in particular.
- That being said, this is a pretty good job at theorycrafting a good Caissa deck, keep improving.