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Dive-bomb Noise


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    Using all of the anarch tricks of the trade in lowering ice strength and using those fixed breakers we're known for... with a twist! Overmind is in for now to theoretically combo well with an early deep red. Wyldside+rara are in for the classic noise business but with the added purpose of offsetting the cost of savoir. Basically I'm trying to add the surprise factor that shapers have to the anarch faction by having a big hand with wyldside+public sympathy, savoir, and deep red.
    Sample Hand Reload Other Information


    I am trying to understand the plan behind the deck. Since you can't turn off Wyldside, do u try to snipe all the proggrams with the Savoir-Faire and Sahasrara? Don't u have issues with MU (Due to lack of MU card draw)? What happens when u discard a card and realise you actually need it?


    I like the deck and i want to try it. Have you tried it agaist any Turnament decks? I am also curious how you manage the economy. Since you might need to instal 2 programs on a run and pay the credits for breaking the walls.

    Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2012 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2012 Wizards.