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The Smuggler's Den - A Star Wars Lcg Podcast - Episode 13


This week Tiny and Ben discuss Kublacon and the decks they ran. They also examine the Dark Time force pack and discuss new archetypes emerging from this pack.
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Podcast Description: This week Tiny and Ben discuss Kublacon and the decks they ran. They also examine the Dark Time force pack and discuss new archetypes emerging from this pack. Finally, Ben and Tiny offer up their card of the week. This was a live recording at Game Empire so please excuse the excess background noise. Also we were both so sick we called it episode 14, which it is not.



7 Comments

I still do not like the new rebel deck, it requires to much set up and the right objective set ups. It gets locked down by any true sith control deck. Does a little better vs the big red bus but still gets locked down far to easy. In order to have this deck work you need repair droid and the protectors out.


Over all I just dont think it fits my play style because I can not find what I am doing wrong for this deck to do what you say it does.
So many black blast icons really make tatics icons just all that more powerfull, thats the only issue with the rebel if you over extend and get 3-4 tatics icons on Rogue 3 or home one. you cant kill even worse it just becomes useless the best thing about this deck is the Y wings it can blow you out or wither and die
Not even a shout out for working on the deck with you. :(
I would say you helped me extensively with what I call the TGO (the engineers, echo caverns, wedge stuff) but I didnt run that. But concerning the Untouchables, we only had a brief conversation about it so I didn't mention you. Sorry about the slight though, TGO and I definitely talked about the build. However, I'm liking some variant of the TGO better right now. I'm starting to think not running echo caverns is just a mistake and passing up the opportunity to use it 2 to 3 times may be an even bigger mistake.
Not trying to burst Tiny's bubble, but here in OH we had 26 at the Cinci regional :) I think that one has been the second biggest, after the FFG Star Wars weekend.
Argghhhh, my bubble just got bursted!

I would say you helped me extensively with what I call the TGO (the engineers, echo caverns, wedge stuff) but I didnt run that. But concerning the Untouchables, we only had a brief conversation about it so I didn't mention you. Sorry about the slight though, TGO and I definitely talked about the build. However, I'm liking some variant of the TGO better right now. I'm starting to think not running echo caverns is just a mistake and passing up the opportunity to use it 2 to 3 times may be an even bigger mistake.


Yeah, the Rebels not playing Echo is a huge mistake. It makes Rogue 3 and Red Two into serious threats.

Also, I dont feel slighted, just busting some balls.