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The Smuggler's Den - A Star Wars Lcg Podcast - Episode 15
Submitted
Darksbane
, Jun 26 2013 05:00 AM | Last updated Jun 26 2013 05:00 AM
This week Ben and Tiny discuss playing and building the game with an awareness of the match/tournament rules.
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Podcast File
Download this Podcast!
Total Downloads: 3902
Left Click to Stream. Right Click > Save As to Download.
Podcast Description: | This week Ben and Tiny discuss playing and building the game with an awareness of the match/tournament rules. They also provide a list of cards they are unlikely to discard and/or play in edge battles. This conversation leads into a discussion of giving your opponent free information. Ben and Tiny also examine the question "is the game too unforgiving?" Moreover, they provide examples of two new deck types they plan to try out this week with the new pack. Finally, they provide their card of the week which they are most looking forward to seeing in action. |
5 Comments
I think the only way Obi-Wan is affordable is to throw him into an edge battle, then get him back w/ return of the jedi. That being said I dont play either of those pods anymore because it costs resources or protection.
(jk i luv u guyz)
Second, Excellent topics tonight. Theory is appreciated by those of us that don't have a large play-group or meta.
Third, two suggestions for future topics (apologies if they have been covered)
A) You talked a lot about mistakes and top-decking making huge impact on the game. Does that correlate with the idea that there are FAR too many "bomb" cards in the game? Most games have one or two game-breaking cards or a couple combinations of cards that win games. But so often, the comment "I drop Palpatine and win." Or "If you open with Five/Wedge/Droid you win." is said during shows. With such a limited card pool, is the percentage of overpowered cards too high? My smallish playgroup would say "Yes". And more importantly, so many cards with that sort of power level means either the power creep will just keep going up, or that future pods will eventually make no impact because the cardbase is already too overpowered.
Thanks again. Discuss . . ..