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The Smuggler's Den - A Star Wars Lcg Podcast - Episode 21


This week Tiny and Ben review the new force pack Escape from Hoth.

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Podcast Description: This week Tiny and Ben review the new force pack Escape from Hoth. Both hosts salivate over the new Sith pod. They also provide tips concerning what makes a player better at the game. Finally, each host chooses a card of the week.



13 Comments

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FlukeStarbucker
Sep 28 2013 02:01 AM
How exactly did Tiny do 17ish damage in one turn with Executor & Co?
Killing cold and sacrificable dudes/enhancements?
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FlukeStarbucker
Sep 28 2013 05:35 AM
I thought you could only use printed actions once per turn?
I feel like this game is being designed by amateurs. There are so many flaws and awkwardnesses that should have been dealt with before the game came out - Force Choke is imo the most egregious.

I thought you could only use printed actions once per turn?


Unless the card or some ruling says otherwise, you can use actions and reactions multiple times, as long as costs have been paid/requisites have been met.

I feel like this game is being designed by amateurs. There are so many flaws and awkwardnesses that should have been dealt with before the game came out - Force Choke is imo the most egregious.


Care to explain why you think so?
    • 4wallz likes this
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FlukeStarbucker
Sep 28 2013 08:20 PM
I come from L5R so I thought Reactions were once per turn. So... Killing Cold + Executor = Wreck face?

I feel like this game is being designed by amateurs. There are so many flaws and awkwardnesses that should have been dealt with before the game came out - Force Choke is imo the most egregious.


Care to elaborate on the extremely scathing criticism?
Since this is even happening in my podcast thread I think I will address what I consider an important issue. These boards have far too many negative and trolling responses and people, much more so than any board I frequent. So how about we take a new approach and just ignore the trolls. Hit report on posts you want to see modded and ignore the negative and trolling posts. Someone in this thread has clearly posted an off topic troll post and 2 people have already fed said troll.

TLDR: Hit report and don't feed the trolls!
    • 4wallz likes this
I just like to give people the benefit of the doubt before writing them off as a troll. Though admittedly he is a likely suspect given the lack of posts anywhere.

So... Killing Cold + Executor = Wreck face?


That's pretty much the case. The objective itself provides a sacrifice action and the Icetrompers can just explode by themselves while dealing extra damage.
    • 4wallz likes this
Been testing the new Luke set and I can tell you that its a crazy good set. Its not meant for speeders and is meant for more of a thicker vehicle deck.

Also twist of fate makes any edge battle bad, no matter what you have out. So it doesn't matter.
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FlukeStarbucker
Oct 01 2013 04:58 AM

Been testing the new Luke set and I can tell you that its a crazy good set. Its not meant for speeders and is meant for more of a thicker vehicle deck.

Also twist of fate makes any edge battle bad, no matter what you have out. So it doesn't matter.


Right now, I'm having a lot of fun with 2x Luke, 2x Red 5, 2x Home One, 2x Wedge and 2x Red 2.
Affiliation matching, and the failure to design in a proper way with the "X affiliation only" mechanic... Force Choke pushing extra (but undeserved) power to vehicles, the entire game being designed around Protectors...

Objective sets being as they are means that underpowered sets that have cool cards will never see play, and as more sets of the Falcon's or Lando's caliber come out important SW characters will stop seeing play.