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Dice Ibegon
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♦ Dice IbegonType: Unit Cost: 4 Force Icons: 3 Icons: 1 ![]() ![]() ![]() ![]() Faction: Light Jedi Character. Force Sensitive. Interrupt: When you would declare an engagement, target an eligible enemy objective instead. Your opponent must declare defending units first, if desired. You must then declare at least 1 attacking unit, if able. Engage the targeted objective. (Limit once per turn.) Health: 3 Resources Generated: Block Number: 270 - 2 of 6 Set: Desperate Circumstances Number: 2119 Illustrator: RafaÅ‚ Hrynkiewicz |
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
16 Comments
I wonder if this effect allows you to get multiple engagements in against a single objective in a turn? Because the wording as written doesn't technically declare an engagement.
The cards in this cycle are strange.
Easily the ugliest card in the game.
I don't believe you can because it says 'target an eligible enemy objective'. I could be wrong though.
I think the only thing 'eligible' does in this context is make sure you can't use Dice's ability on an objective you've already declared an engagement against this turn. I think you could still use Dice's ability and then, after that engagement is over, declare a normal one.
So the engaged objective must be "eligible", aka not already been declared an engagement to.
What bothers me is that the ability doesn't specifically state to "Skip the Declare Attackers and Declare Defenders steps". The wording around the declaration is''y as clear as it should be. And it might seem nothing prevents your opponent from not defending to Dice's ability, then declaring defenders the usual way.
And I'm pretty sure that's not what's intended
The text actually transforms steps of declaring attackers and defenders. And there is "engage the targeted objective" at the end of the effect, so when you come to this point, mentioned steps are already passed, i think.
In context of possibility to declare engagement against the same obj: it seems you can't attack with Dice the obj you have already declared engagement against, because it's not "eligible" target. But once you attack the obj with Dice you actually don't declare engagement against it (you just target it instead), so nothing prevents you from declaring engagement against that objective later.
I submitted a question about this to FFG. Let's see what, if anything, they have to say on the topic (not sure who "they" could currently be though).
And I got a response already! Here's what Nate has to say:
Q: Is the ability of Dice Ibegon ("Interrupt: When you would declare an engagement, target an eligible enemy objective instead. Your opponent must declare defending units first, if desired. You must then declare at least 1 attacking unit, if able. Engage the targeted objective. (Limit once per turn.) ") considered to be declaring an engagement against the targeted objective, or just engaging it without declaring an engagement? If it is considered to be declaring an engagement, the card text doesn't say to skip the regular steps of declaring attackers and defenders - it merely adds new steps before declaring the engagement. If it isn't considered to be declaring, a player could use Dice Ibegon's ability to engage an objective and, after that engagement has ended, declare a regular engagement against that objective since an engagement hasn't been declared yet. Which is the correct interpretation?
Yeah... Dice's effect is wonky. Really fun, but wonky.
I haven't played the game in 4 cycles, so am I crazy to think this objective set is pretty solid? Also, Dice Ibegon is female. *nerd*