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Red 3
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♦ Red 3Type: Unit Cost: 4 Force Icons: 3 Icons: 2 ![]() ![]() ![]() Faction: Light Rebel Alliance Vehicle. Fighter. Elite. Pilot cards you control cannot be targeted by enemy card effects. “Are you alright?†–Biggs Darklighter, A New Hope Health: 3 Resources Generated: Block Number: 276 - 3 of 6 Set: Swayed by the Dark Side Number: 2145 Illustrator: Ameen Naksewee |
1 Rebel Sympathizers have rated this card!
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Other Cards in Block 276 | |
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Star Wars and all associated elements are © 2011 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
6 Comments
I'd say build-worthy. You're always going to be glad to get Red 3 on board for the body alone, and shutting down Tarkin is a bonus. Getting Seeds into the fighter deck is sweet and probably the main reason to run 2x. Coordinated Strike will be really useful for killing defenders, since individually fighters tend to only have 1-2 guns.
What I struggle with is where this fits right now. With mercenary contacts you get the draw you need, but you really want 2x RSA, DoY4, Red 3. But Heroes of the Rebellion, Command and Control, the pilot wedge pod and others all want a home.
For extra fun .. Red 3 protects the Rookie Pilot from Force Choke (or any other targeted effect)
Nobody plays MoT anymore so you're good