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The Alliance’s Elite



The Alliance’s Elite

The Alliance’s Elite


Type: Objective
Faction: Light Rebel Alliance
Home One.
Reaction: After you refresh, remove 1 focus token from a target Fighter or Speeder unit you control.
The most elite fighter squadron in the Alliance, Rogue Squadron was always ready to take the fight directly to the Empire.
Health: 5
Resources Generated: 1
Block Number: 227 - 1 of 6
Set: Galactic Ambitions Number: 1103
Illustrator: Mark Molnar
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Other Cards in Block 227
Block Stats:
# Units: 2
Total Cost: 9
Average Cost: 1.8
Total Force Icons: 8
Average Force Icons: 1.6
Recent Decks Using This Card:


1 Comments

Thematically, I love how balanced this set is with Sith's Dark Defenders pod. 

 

The Alliance's Elite is a fantastic Objective in a fighter deck but it's lacking a resource vs Dark Defenders. 

 

Alliance X-Wing can't quite measure up to the fantastic Backstabber at 2-cost but its ability could prove pretty beneficial in Enhancement-heavy Rebel decks. Plus we'll probably see at least one more of these guys so the non-unique will shine it up a bit. 

 

Rogue Squadron, however, just edges out Black Squadron for me. The Empires potential savings on Black Squadron are great but Rogue starts 2 cheaper for the same icon spread can prove some serious card draw in the kind of deck you are likely slotting this into. 

 

R3 vs Black Squadron Pilot is pretty much a wash. A Unit and Blast damage icon for 2 (and an extra Black Squadron trait) is awesome but so's a targeted Focus for 1. And R3's an enhancement so it can be traded with Alliance X-Wing and help Rogue Squadron draw a card. 

 

Come With Me is huge in a Black Squadron deck based around trait synergy. This is the one card where The Alliance's Elite can't quite match up. But Kill Marker's Edge 1 is still important, it's free and it does work as another enhancement for synergy. 

 

For the last card...Seeds of Decay is never bad to see in your hand but The Alliance's Elite is rocking R3 already for less restrictive, repeatable focus. Corellian Slip is a little costly at 1 but it's situationaly useful and still has 2 force pips if you need to toss it for the Edge. 

 

2 great, very balanced pods all 'round. 


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