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Calm



Calm

Calm


Type: Event
Cost: 0
Force Icons: 2
Faction: Light Jedi
Force. Control.
Play only during an opponent's turn.
Action: Remove all focus tokens from a target Character unit with 2 or more enhancements on it.
Block Number: 37 - 5 of 6
Set: The Desolation of Hoth Number: 0181
Illustrator: Jake Murray
* * * - -   3 Jedi Knights have rated this card!
Other Cards in Block 37
Recent Decks Using This Card:


1 Comments

3/5 This card will be critical against Sith. One of Sith's big tricks is to put 3 focus on Han or Luke with Palpatine. They are not elite and doing that every turn can pretty much lock them down for the game, or at least a few turns. Big problem huh? Well it used to be a big problem. A 0 cost interrupt with 2 force icons that fixes one of the biggest problems for Jedi. Yeah that's at least a 4. Heck it might be a 6. If you are running Luke with this pod you should be able to get 2 enhancements on a big boy so the one restriction of the card shouldn't be a huge drawback.

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