Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
7 Comments
Same deck I'm currently using and fairly standard Black Squad deck.
Main weakness is its difficulty dealing with bigger units since all the fighters have only one gun. That's why the Navy/Scum variant is considered the strongest fighter build ATM. Boba can eat mains for days.
Mains go straight to my thighs. I try to limit them to once a week.
Identical deck that I use as well. The most important location is the one that lets you focus black squadron stuff for resources. This includes pilots in play, enhancements, as well as the units giving you 22 black squadron cards. That works wonders with the new vader tie when it attacks. I played this deck last night at league and destroyed 4 objectives by turn 3. I had vader tie on turn one and he found me a black squadron unit every time he struck.
In the other hand, I have never gotten something out of Vader's TIE
Well, 'tis the weekend, so 'tis the season for games (practice against myself, anyway). I'll see what shakes loose today.
Nice Deck. The Black Squadron resource ramp can be really nutty when you can get it off.
Oh, thankies! That worked out first time I tried the deck, haha.