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Sith Affil / Scum Heavy




7 Comments

I'll take any and all feedback. Any specific thoughts on the affiliation? I went w/ Sith as I have fewer objectives with them and I'd prefer to put down as many of those Scum objectives as possible; however I'm concerned that I'll be put in a jam since there's only 1 enhancement that gives me a Sith resource. Should I get rid of a Sith objective for another Scum, so I'm not as prone to beings stuck or simply play one of the Sith objectives if able?

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split is 6-4 affiliation to the lesser...that's pretty common

3 resource enhancement + 2 payout + 1 living resource (isard) = basically 5 resources (count payout as 1/2 sorta). you could find yourself a little light. however you have fairly cheap unit average.

 

lots of tactics, Ties could go offensive and push the dial if needed.

 

seems like a fun deck, tapping into some under utilized pods, but fun pods.

 

let us know how it goes.

Reasoning behind the TIE objectives? Something like Plan of the Prophetess would work much better here.

Alternatively, skip all the Sith stuff to play with a mix of Masterful Manipulation, Slimiest Scheme and The Hunters. Jabba's Orders is also very strong with capture engines like Tat Crash and Slave Trade.

I just dont get the black squadron objectives. Is it only to get cheaper units do push / defend ? Even if so I feel vader's tie and black 2 are not the best choices imo. I like the rest, I'm too trying to make a investigation / scum deck.

the TIE objectives each have 3 units per, which are all for the most part nice units that cost little (see less than 4); I really wanted to have as many units as possible. I've gone w/ Plan of the Prophetess before due to it's symmetry, but don't really like the units and it's event card costs too much, would rather (instead of that event) play another objective with an additional unit and sacrifice the objective ability of POP (to this point, thought of using The Ghosts of the Dark Side). However, good call w/ Jabba's Orders and The Slimiest Scheme (personal preference, I don't care for cards that cost 5, just never seems worth the price).

Masterful Manipulation includes 3 units as well. Xizor is expensive, but worth every resource. The Headhunter is a very potent attacker, and Debt Collector makes for a subpar defender that also happens to provide resources.

The objective and Shadows of the Empire are extremely strong.