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The Ultimate Promise
Submitted by
RoyalAegis
, Jan 02 2017 05:49 AM | Last updated Jan 16 2017 01:00 AM
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Jarratt coined the name and it's probably copyrighted.
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Total Cards: 0
In the original Superlaser Mission deck thread, there were two archetypes that popped up. The first and most prominent was The Promise of Loyalty. This focuses on putting the hurt on LS with evil objectives like Dark Lord, Enforced Loyalty, Emperor's Promise and Stygeon Prime. Kiramode did an excellent deck spotlight on this that I'd recommend watching.
The other is the Ultimate Promise. Where the other archetype is less focused on blowing up missions, this one is all about being aggressive by wiping your opponent's board.
I find this version to be a bit simpler to play. It's got the standard things you'd expect in a Tier 1 deck (high edge, six resources, can trigger Dark Lord consistently). Another thing that I'm a big fan of in this deck is that there's a real emphasis on targeted strike between Vader, Mara and Boc that allows for strong unit removal. I understand that Boc is the weakest link, but this deck really optimizes him and when you have a mission out, he's one of the best Sith mains in my opinion. Even if you don't have a mission out, there's four lightsabers in the deck that can turn him into a three black gun Elite defender.
If you think that running five doubles is bad deckbuilding, there is room for diversification. If you don't like Boc as a two-of, Mission Command is a very solid choice to get a fourth mission in. The chuds are real movers even without a mission in play due to a lot of mixed LS decks, the mission itself acts like a pseudo Dark Genocide for the aforementioned reason and the objective is also incredibly solid in this deck and doesn't hurt your ability to trigger Dark Lord that much.
If you don't like running double Mara, Janus is another way to get a Sith Library. If you're running Janus and Mission Command, you also have a bunch of tricks to focus down your opponents units with Telekinetic Strike, Administrative Detainment and Filthy Accusations.
Is this better than the other archetype? I can't say, but this is a lot of fun and I'd really recommend it.
"If you think that running five doubles is bad deckbuilding"
No one should ever think that. The way I see it, the best decks are the ones that use 5 2x pods. The only exception to that are decks that run pods that are limit 1. I think when people run pods as 1x it's a sign that they don't have full faith in the cards they're running. Or the cards are too conditional to make an active part of the gameplan.
I personally think this decktype is just brutal is Palp hits the table early. I also think this is the type of deck where Boc goes to another level in terms of effectiveness because he's almost always going to be a unit with 4 black icons and targeted strike.
2 Comments
"If you think that running five doubles is bad deckbuilding"
No one should ever think that. The way I see it, the best decks are the ones that use 5 2x pods. The only exception to that are decks that run pods that are limit 1. I think when people run pods as 1x it's a sign that they don't have full faith in the cards they're running. Or the cards are too conditional to make an active part of the gameplan.
I personally think this decktype is just brutal is Palp hits the table early. I also think this is the type of deck where Boc goes to another level in terms of effectiveness because he's almost always going to be a unit with 4 black icons and targeted strike.
Seems like a pretty legit base for the Ultimate Promise archetype IMO. Everything beyond this would be personal tweaks.