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5 Comments
i would put some different rebel objectives like vehicles more but that just me.
Secret Weapons may work well with this. The stolen AT-ST can be tough to deal with.
The deck is just a casual/annoying deck. Everything in here is there for a reason and cannot really be replaced. Its all about entering and leaving play to mess with your opponenets. It relies heavily on Forward Recon to be in play to put your opponents into bad blocks.
does it work well?
I'll give it a try