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Rebel/Jedi




3 Comments

I've recently built the exact same deck but swapped Luke out for Cracken for the extra non-limited resource and 3 drop rebel. Winter could potentially work in that slot too. The Hera/Yoda/Dodonna core may be something we start seeing a lot of in the near future.

    • RoyalAegis likes this

I've recently built the exact same deck but swapped Luke out for Cracken for the extra non-limited resource and 3 drop rebel. Winter could potentially work in that slot too. The Hera/Yoda/Dodonna core may be something we start seeing a lot of in the near future.

You could honestly put in Mission Luke in place of BTS Luke if you wanted to be a bit different. There's enough pods with 3 units to cancel out the lack of units in that pod (although I feel like the Yoda/Hera/Dodonna base is heavy on Tactics and you lose 4 black tactics from the two Speeder Bikes).

 

That gives you a deck with six missions although there's no mission synergy like there is in the Superlaser Mission deck which is unfortunate. 

Just an update: I don't have BTS Luke in this deck so I've switched it with Mission Luke and I've won a few games with it.

 

1) Mission Luke is really interesting. I still have not found myself playing the events or the mission though and they've ended up as dead cards. But, Luke is an ugly main to go against and the objective is really nasty (although I don't want to turn it off with the Pathfinder). Another option is Endor Leia. You get more resources and Ties of Blood/Leia make your opponent do stupid things. 

 

2) It's great to play with Han in a Tier-1ish deck. Can't express that enough.

 

3) I really thought that the Leader synergy would mean that the Tacticians would have some value. Nope. Haven't played them at all. If you imagine that they're dead cards, the 3 units in Han's and Hera's pods help balance out the lack of units in Mission Luke and Dodonna's pod. 

 

4) Even though I'm not using the Tacticians, I still stand by Dodonna's pod as a 2-of. Dodonna is great, the 2-Twists are well needed (especially if you're not running the Falcon...you need to replace them somehow) and the resource is fantastic. Being able to drop the War Room with Haunting the Empire on the field and not lose tempo is killer. The extra card draw with Planning the Attack is nice as well. If you have that and Mission Luke's pod on the field, it really changes how your opponent attacks because he wants to turn the objectives off.

 

5) There's 6 missions in this deck but I never play any of them. That means that 4 of the missions are duds (Hera's has 2 pips though, yay). 

 

Although I'm having issues with dead cards, I'd still recommend the deck for something that's different. I think the Spark Edition of this deck I suggested is a bit better (mostly because you can Spark the Tacticians in), but that comes at the cost of not running Endor Han. The most famous Smuggler in the Galaxy isn't easy to work with, go figure.

    • Renegat likes this