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Navy Objective Assault
Submitted
deathinc
, Dec 24 2013 10:06 PM | Last updated Dec 25 2013 06:45 AM
Imperial Navy
Affiliation:
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Order by: Objective Set Type Total Objective Sets: 0 |
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The goal of this one is to destroy enemy objectives to tick the dial up. | |||||||||||
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Star Wars and all associated elements are © 2012 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.
6 Comments
There are 10 resource generation cards, plus the 2 Orbital Supply stations. It shouldn't be that hard.
Only the Thunderflare and AT-AT Assault Squadron are really that expensive.
The only thing I would really say is that Aggressive Assault is a bit of a throwaway card because there are only 2 Hoth Objectives in the deck. Sabotage in the Snow could be worth a look.
Agreed on Sabotage being a good thought for the deck, maybe over Recon Mission, or a Defense Protocol, but maybe that's just me.
I like defence protocol for the twists and the tie assault squadron. Talon Roll and Aggressive Assault are really just edge fodder unless the stars align. Maybe, though, replace these with Despayre, and replace recon with Sabotage?
The problem was that I didn't have enough defensive units out early. Learned that I should hold back AT-ATs until I have a FEW of them ready for attack, and hold them back as defensive units at the beginning. The only objective I managed to destroy was with a Super laser blast
At one point I had 14 resource points available and nothing good to spend them on.
Having played some decks like this before the trick really is knowing when to attack. You can rope a dope with it by taking a beating and luring the Light Side into attacking and them knocking off 2-3 objectives in a turn to finish them off. The Forward Command Posts from Sabotage really help with that.