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Scum/Imperial Anti-Meta
Submitted
bmtrocks
, Aug 04 2013 11:55 PM | Last updated Aug 05 2013 03:02 AM
Imperial Navy Scum and Villainy Aggro Control
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The general idea really is to be able to outspeed these decks and put a lot of defense on the board while also being agressive at the same time. The General's Imperative tested badly, and five Heat of Battles is always really good. Devastator is in here for the aggressive pushes. Smugglers get around him, but it's not like you're defending with him or the other Capital Ships anyway. Plus Control Room really helps speed the deck up resource-wise. A Dark Time for the Rebellion is there to put pressure on your opponent, it isn't necessarily a staple pod in this deck type, but it isn't a bad one and gives a lot of aggression that a deck like this could need. |
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6 Comments
Seems like you have a very reasonably amount of blast in there even without them.
How do you play around the Falcon?
There are five copies of Heat of Battle in the deck, that's how. Well if you're lucky, at least.
There's only two real consistent ways to deal with Falcon but they don't really have any synergy in this deck.
Sorry for not being clear enough, I was only thinking about Deploy the Fleet and not Devastator. I find the Death Squadron Star Destroyers abit awkward with how agressive the LS is atm.
Have you tried Imperial Blockade in it's place?