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Hit and Smug

Smugglers and Spies

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Objective Set Type

Total Objective Sets: 0
    First attempt to create a LS deck... suggestions?
    Sample Hand Reload Other Information
    Resources GeneratedCombat IconsForce Icons
    000


    1 Comments

    you have a few sets that really don't mesh well with what looks like a sleuth scout/vehicle deck. escape from ord mantell is not a great set and really has zero synergy with the rest of your deck. same for hit and run, i mean your only fate cards are basically in that set so it has a fairly small impact and the objective isn't great because you have to win edge battles and this deck isn't going to win alot. lastly, i'm not sure prep for evac is worth using either. I realize the protectors have some synergy with keeping your sleuths alive, but the thing with sleuths is your hoping to slip them through unopposed (either becuase your opponent has no 2 cost defenders, or you have swindled/CC operatived them) getting your bonus damage from across the anoat sector and extra unopposed via raise the stakes (a set that you should look to include). Also, the objective is totally wasted as you only have a single hoth objective.

    some sets you could think about including that have good synergy are raise the stakes, trust me, and defense of yavin 4. there are some others but this deck type works well with any of those sets for various reasons, but mostly because they help clear the board of 2 cost units allowing your blockade runners and sleuths to go through undefended.

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