Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!
- - - - -

Not only Tigger can bounce

Smugglers and Spies Combo Tournament Quality

Affiliation:
Order by:
Objective Set Type

Total Objective Sets: 0
    Keep the force and sit pretty with your weenies and Obi-Wan. Let your uniques do all the grunt work - swap them if the defender commits, leave them if they don't. If they don;t defend, then you can have free defenders in their turn by bouncing out after they declare attackers the turn after - oh yeah, and don;t forget the secret Lobot pod tech - YOU GET A SHIELD, AND YOU, AND YOU, AND SHIELDS FOR ALL!!!
    Sample Hand Reload Other Information
    Resources GeneratedCombat IconsForce Icons
    000


    10 Comments

     

    Keep the force and sit pretty with your weenies and Obi-Wan. Let your uniques do all the grunt work - swap them if the defender commits, leave them if they don't. If they don;t defend, then you can have free defenders in their turn by bouncing out after they declare attackers the turn after - oh yeah, and don;t forget the secret Lobot pod tech - YOU GET A SHIELD, AND YOU, AND YOU, AND SHIELDS FOR ALL!!!

     

     

    How good would the Lobot pod be if you got 2 Control Centres instead of 2 WIng Guards? Add a resource to the Control Centre, and swap a wing guard for an event or cloud city blaster or something and this pod could have been amazing. I love the control centre, I dig Lobot and protection. I like that the objective is a 5/2, but those Wing Guards, too expensive.

     

    Do you think 1 Lobot is enough to get the security centre out reliably or do you think that deck has enough other tricks that it doesn't matter.

     

    Also I wonder if anyone has considered Madine with Heroes and Legends? use his 3 resources and then swap him out for another version. Maybe I should rethink my Kyle Katarn Hoodie Han deck.

    Also I wonder if anyone has considered Madine with Heroes and Legends? use his 3 resources and then swap him out for another version. Maybe I should rethink my Kyle Katarn Hoodie Han deck.

     

    That is an interesting idea for sure. 

    Photo
    KennedyHawk
    May 27 2014 01:00 PM

    Rebel: Madine-Han-Jan work well with Kyle's pod but they need some protectors to keep things alive. You'll need to add some heavy hitters to get a bit more blast damage as well, but you can really lay down some damage using the bouncing abilities there. I really think the ultimate swap (if he doesn't die to force choke) is S&S Han like this deck has. You can kill 2-4 units with it, or kill a duty officer and a devastator.

    Photo
    SeeThreebilbo
    May 28 2014 02:49 AM

    Bouncy stuff!  Cool!  I like the ideas.

     

    But if you're debating Tigger's bouncing prowess, then it is on.

    Bouncy stuff!  Cool!  I like the ideas.

     

    But if you're debating Tigger's bouncing prowess, then it is on.

    I'm not playing down his prowess, more implying he's not the only one capable ;) Kyle is a bouncing machine!!!

     

    The Lobot pod is a tech copy Jarratt - it's nice if you get it, but doesn;t hurt if you don't

    I put it in there because there's not another pod worth running as a 1-of to go with watchers. the other Jedi pods tend to be attachment heavy, and this doesn;t care about attachments, because your big bad boys will always be bouncing out and, in the process of doing so, lose attachments.

     

    T-I-doubleG-ER

    Alternatively - you could take out the Lobot pod and stick a Millenium falcon in there, but Lobot is a pod that never really sees play, and I really like the addition. Because he is a rare use, the dark side player will often forget that Lobot make everything edge enabled, and it's hilarious when they have units that are striking for nothing!

    Alternatively - you could take out the Lobot pod and stick a Millenium falcon in there, but Lobot is a pod that never really sees play, and I really like the addition. Because he is a rare use, the dark side player will often forget that Lobot make everything edge enabled, and it's hilarious when they have units that are striking for nothing!

     

    I like the idea, but I'm not sure it comes out in practice.  Against a Sith deck, you're going to lose edge battles.  Against Navy, it will be slightly in your favour or even.  Scum...all depends.  Lobot may be a bit more of a liability than a strong play.  I LOVE the Control Center, but it is 1 of 5 cards in, what I think is, a lack-luster pod.  Wing Guards would be awesome at 2 cost, but 3 makes them too expensive for what they do.

    I have always thought that 2x Kyle is risky.  Sure, if the objective gets out he (and other Jedi) are awesome, and Rahn's Guidance is great!  But if I don't see the objective, Kyle can clog the hand and three guns and one blast is more defensive than offensive; Jedi has a problem with being less aggressive than it needs to be and Kyle doesn't fix that.  I really think you'd be better off with 2x Yoda since you are running 2x Protectors/C-3PO.

    I like the idea, but I'm not sure it comes out in practice.  Against a Sith deck, you're going to lose edge battles.  Against Navy, it will be slightly in your favour or even.  Scum...all depends.  Lobot may be a bit more of a liability than a strong play.  I LOVE the Control Center, but it is 1 of 5 cards in, what I think is, a lack-luster pod.  Wing Guards would be awesome at 2 cost, but 3 makes them too expensive for what they do.
    I have always thought that 2x Kyle is risky.  Sure, if the objective gets out he (and other Jedi) are awesome, and Rahn's Guidance is great!  But if I don't see the objective, Kyle can clog the hand and three guns and one blast is more defensive than offensive; Jedi has a problem with being less aggressive than it needs to be and Kyle doesn't fix that.  I really think you'd be better off with 2x Yoda since you are running 2x Protectors/C-3PO.


    Nope. Lobot is a tech copy, not a focus. He will come out when we see the next force pack
    Yoda in a bouncy in and out deck? A character that focus' on attachments... That loses them when he bounces? That's 2 of my decks you've failed to grasp now...
    I've tested this extensively and it performs great against every deck type the dark side has currently

    Thanks for the input anyway dood. Always nice to hear other feedback
    Oh, and if you see too many Kyle - he has 3 for edge

    Nope. Lobot is a tech copy, not a focus. He will come out when we see the next force pack
    Yoda in a bouncy in and out deck? A character that focus' on attachments... That loses them when he bounces? That's 2 of my decks you've failed to grasp now...
    I've tested this extensively and it performs great against every deck type the dark side has currently

    Thanks for the input anyway dood. Always nice to hear other feedback

     

    Well, running a deck around getting a certain objective out is risky.  I get what you are trying to do, I personally just don't see it working.

    But I guess if you have tested it extensively (how much is extensively?), good for you.


    Star Wars and all associated elements are © 2012 Lucasfilm Ltd. & TM. All rights reserved. Fantasy Flight Games, Fantasy Flight Supply, and the FFG logo are trademarks of Fantasy Flight Publishing, Inc.