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Rebel Guns?
Submitted
Hida77
, Feb 27 2013 10:12 PM | Last updated Feb 28 2013 02:34 AM
Smugglers and Spies Rebel Alliance Experimental
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Idea is to use a lot of cards that generate consistent damage and card advantage and keep the dark side from being able to keep characters out. Han is an obvious beast, but Ackbar can be devastating if your opponent spreads around the damage onto 2hp guys. My only concern is that the deck feels kind of inconsistant because it doesnt have redundancy, everything is a 2 of. | |||||||||||
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3 Comments
I have been testing the same deck. It just doesn't feel as powerful enough as the Jedi deck.
Once the DS get palp or Vadar out it is really hard to get units to attack with all the tactics icons flying everywhere. Most of the rebels cards have so little HP they never live long enough.