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Speeders extravagaza!
Submitted
aviectus
, Jul 11 2014 08:48 PM | Last updated Jul 12 2014 06:15 AM
Rebel Alliance Smugglers and Spies
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4 Comments
What about trying to include Blue Squadron Support (unless of course you want to stick with the speeder/hoth theme)?
It has 2 vehicles that cost 2, thus making them eligible for Attack Pattern Delta's action ability. The pod also has 3 total vehicles that Wedge can pilot.
The pod is ideal for multi player, but it has it's strengths in single player too.
I would recommend dropping one Prep for Battle and Yavin 4 for two Hoth Gambits. If you add Blue Squad Support, which is a great idea by the way, than I'd take out Echo Base Defense. The two drop B-Wings work well with APD so you can potentially get them for free. Wilderness fighters, while great for defense, are all edge enable blast damage. In a deck that isn't exactly resource rich a three cost unit gets to be a little pricey. If you want to go the Yavin 4 route because of Red two, Rebel Assault, etc.. than I would double up on it instead of running Hoth Gambit.
2x APD 2x APD
2x Hoth Opps 2x Hoth Opps
2x Prep for Evac 2x Hoth Gambit
2x Def Yavin 4 2x Prep for Evac
1x Prep for Battle 1x Prep for Battle
1x Blue Squad Support 1x Blue Squad Support
Either one definetly give you some offensive punch and a lot of 2 drop units and all sorts of fighters for Wedge to pilot. He can really sick when piloting Red 2 with and Astro droid. And you have some vehicle protection too.
i tested this deck and worked like a charm.
today i will test it also adding one blue squadron support and i will provide feedback again.