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Speeders extravagaza!

Rebel Alliance Smugglers and Spies

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Total Objective Sets: 0
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    4 Comments

    Photo
    CarsonFlintlock
    Jul 12 2014 11:55 AM

    What about trying to include Blue Squadron Support (unless of course you want to stick with the speeder/hoth theme)?

     

    It has 2 vehicles that cost 2, thus making them eligible for Attack Pattern Delta's action ability. The pod also has 3 total vehicles that Wedge can pilot.

     

    The pod is ideal for multi player, but it has it's strengths in single player too.

    Photo
    yankeefan1355
    Jul 12 2014 02:47 PM

    I would recommend dropping one Prep for Battle and Yavin 4 for two Hoth Gambits.   If you add Blue Squad Support, which is a great idea by the way, than I'd take out Echo Base Defense. The two drop B-Wings work well with APD so you can potentially get them for free.  Wilderness fighters, while great for defense, are all edge enable blast damage.  In a deck that isn't exactly resource rich a three cost unit gets to be a little pricey.  If you want to go the Yavin 4 route because of Red two, Rebel Assault, etc.. than I would double up on it instead of running Hoth Gambit.

     

    2x  APD                                                                     2x  APD

    2x  Hoth Opps                                                           2x  Hoth Opps

    2x  Prep for Evac                                                      2x  Hoth Gambit

    2x  Def Yavin 4                                                         2x  Prep for Evac

    1x  Prep for Battle                                                    1x  Prep for Battle

    1x  Blue Squad Support                                            1x Blue Squad Support

     

    Either one definetly give you some offensive punch and a lot of 2 drop units and all sorts of fighters for Wedge to pilot.  He can really sick when piloting Red 2 with and Astro droid.  And you have some vehicle protection too. 

    I would recommend dropping one Prep for Battle and Yavin 4 for two Hoth Gambits.   If you add Blue Squad Support, which is a great idea by the way, than I'd take out Echo Base Defense. The two drop B-Wings work well with APD so you can potentially get them for free.  Wilderness fighters, while great for defense, are all edge enable blast damage.  In a deck that isn't exactly resource rich a three cost unit gets to be a little pricey.  If you want to go the Yavin 4 route because of Red two, Rebel Assault, etc.. than I would double up on it instead of running Hoth Gambit.

     

    2x  APD                                                                     2x  APD

    2x  Hoth Opps                                                           2x  Hoth Opps

    2x  Prep for Evac                                                      2x  Hoth Gambit

    2x  Def Yavin 4                                                         2x  Prep for Evac

    1x  Prep for Battle                                                    1x  Prep for Battle

    1x  Blue Squad Support                                            1x Blue Squad Support

     

    Either one definetly give you some offensive punch and a lot of 2 drop units and all sorts of fighters for Wedge to pilot.  He can really sick when piloting Red 2 with and Astro droid.  And you have some vehicle protection too. 

    Aye you are right about the Blue squadron support. its more ideal for this deck. I will try add it when i get my hands on the expansion!
    thanks for mention it :D

    i tested this deck and worked like a charm.

    today i will test it also adding one blue squadron support and i will provide feedback again.


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