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Focus Fire
Submitted by
TacticalZealot
, Dec 27 2016 07:10 PM | Last updated Dec 27 2016 09:34 PM
Use Rebel troopers to keep Ackbar alive. With 'Dug in', 'Field Medic', and 'Guardian', its very easy to do so. The key to this deck is Ackbar's 2 focus sides. Stack guns on him - and one trooper; and then put as many dice in the pool as possible. The cards, 'All In' and 'Its a Trap' are massive damage dealers without them being able to respond. 'Its a Trap' can be played on ranged or focus dice for the combo. 'Hit and Run' plus 'Squad Tactics' puts a lot of dice into your pool fast. Or during set up use 'Flank' and 'Guardian' to split damage or remove it. 'Squad Tactics' is a good option if they roll some damage, you can 'Guardian' twice to split their dice between the troopers. Upgrades like 'Promotion' and 'Scout' have focus sides for the set up, while 'Data Pads' special is amazing for Ackbar, changing his dice to focus sides keeps the pressure on. By mid game you will be rolling to many dice for them to deal with. Be wary of when facing blue villain. 'Feel your Anger' can set you back a turn or two because there will be blanks before you can focus, 'All In' or 'Its a Trap' so pay attention to that. After playing 40+ games with this deck its easy to say that it has about a 90% win rate. There has even been a few games where i killed a full health 3 shielded character with one shot, Its very easy to deal 14+ damage with this deck. 'Dodge' doesn't matter much because your big hits will come from 'All In' or 'Its a Trap' without giving them a chance to respond. Taking the battle field is about 40/60, cards like 'Hit and Run' and 'Squad Tactics' get you closer to claiming, allowing 'Dug In' to be played more then you think. Last thing I'll talk about is Ackbar's ability. It deters them from playing or discarding their last card which can be very powerful at times. Plus with 'Command Raid' if they have 3 cards you can discard their hand and deal them 2 damage. I've won a few games just because of his ability. When facing a discard decks like Amidala Its easy to deck yourself when trying to find the 'All Ins' or 'Its a Traps'. Do not dump cards for re-rolls if possible try to keep as many cards in your deck as you can, When you down her you can be as aggro as you want. Hopefully you guys like the deck build I've mad, I'm very pleased with it. Comment below and let me know what you guys think! Thank you...
I have played a very similar deck and i agree its very powerful. I like that you use promotions, i was using survival gear but i find thats a much better idea. I'm going to try this deck out, thanks for posting it.
Brakus71, Ackbar isn't in the deck. He's a starting character that can be run with 1, or in this case 2, dice. And uniqueness isn't one per deck, either. You can only have one of a unique card in play.
I would remove Commando Raid. I get what you are trying to do with it, but you only have 1 side on each of your ackbars that can make use of it. Seems like a waste of two cards when you could use something like Aim or Take cover instead.
I would remove Commando Raid. I get what you are trying to do with it, but you only have 1 side on each of your ackbars that can make use of it. Seems like a waste of two cards when you could use something like Aim or Take cover instead.
Its easy to just focus the side you need when you need it.
I would remove Commando Raid. I get what you are trying to do with it, but you only have 1 side on each of your ackbars that can make use of it. Seems like a waste of two cards when you could use something like Aim or Take cover instead.
Ackbar, Data pad (special) Scout and Promotion all has focus on it for what ever you need to do.
maybe I'll try it again. I added in a card to give 1 shield and survival gear. So far it's been running pretty well. I'm running about 70% win rate. Three I lost...one was to another Ackbar and Trooper deck, one was getting over aggressive on a mill deck and the third was just the coldest of dice rolls to a luke/Ackbar deck
14 Comments
Please let me know what you guys think. I like feed back or ideas!
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I have played a very similar deck and i agree its very powerful. I like that you use promotions, i was using survival gear but i find thats a much better idea. I'm going to try this deck out, thanks for posting it.
Scout is nice for getting cards like 'Deflect' 'Feel your Anger' and 'Electroshock' out of their hands to keep from controlling your focus dice.
Been playing against this and it is a real tough one to beat. Very consistent and actually quite fun to play both as or against.
"2x Admiral Ackbar (Awakenings)" ...just a typo, right? Since unique characters are only allowed once per deck...
Elite Ackbar aka 2 dice. cant seem to fix that but the points are right
You can pay the higher cost on the card for 2 Akbar dice. That's what he is talking about with the 2x. 1 character, 2 dice.
Brakus71, Ackbar isn't in the deck. He's a starting character that can be run with 1, or in this case 2, dice. And uniqueness isn't one per deck, either. You can only have one of a unique card in play.
Its easy to just focus the side you need when you need it.
Ackbar, Data pad (special) Scout and Promotion all has focus on it for what ever you need to do.
Try it out with Defensive Position, maybe instead of the Datapads