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Hunker Down



Hunker Down

Hunker Down

Type: Upgrade
Cost: 0
Ability
If attached character takes melee damage ([Melee Damage]), discard this upgrade.
Action - Exhaust this upgrade to give attached character 1 shield.
Side: Neutral
Color: Yellow
Rarity: Common
Number: 164
Illustrator: Jacob Atienza
Want to build a deck using this card? Check out the Star Wars Destiny Deck Builder!


8 Comments

Photo
DJstormtrooper
Dec 19 2016 02:58 PM

Hard for me to make a yellow deck that doesn't include this. So good!

    • Whingewood likes this
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OhThatGuyAgain
Dec 19 2016 09:00 PM

Solid card, especially given current options.  Decks with low resource generation can always use another free card to fill up actions.  

Not too good if Vader or Grievous is across the table, but otherwise amazing. I agree that it's almost an autoinclude (although rush decks might be better off to skip it).

    • Keigi likes this
Not good in rush/aggro decks because of the extra action; action to play then action to use. Really bad if you face a melee deck. Great in slow decks. Put two in my mill and control decks.
    • Asklepios likes this

Even against a melee deck, you might be able to retain this as shielded damage isn't going to remove it. But yeah, the hidden cost here is tempo. 2 actions before you get 1 shield...

 

For me, it's role is in those 3 character builds that expect to never get to claim battlefield, as the best time to play this is after the opponent has passed. 

Works nicely with Infamous in play.

Works nicely with Infamous in play.

Well, most Yellow cards work nicely with Infamous in play :).

And this one less so than most.

 

Play Hunker Down - 1 action

Use Hunker Down - 1 action

Total: 2 actions.

 

Play Infamous - 1 action

Play Hunker Down - free action

Use Hunker Down - 1 action

Total: 2 actions.