Jump to content

Welcome to Card Game DB
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. If you already have an account, login here - otherwise create an account for free today!

Convergence


  • You cannot add cards

A Friend Lost
-----
0 Comments

Type: Event
Cost: 1
Play only if you have one or more defeated unique characters.
Turn up to 2 of your dice to sides showing damage ([Ranged Damage], [Melee Damage], or [Indirect Damage]).

“I’ve loved you always.”  Satine Kryze
Side: Hero
Color: Blue
Rarity: Common
Number: 59
Illustrator: Audrey Hotte
A Sinister Peace
-----
0 Comments

Type: Event
Cost: 0
Discard a card from your hand to remove a die showing a value of 2 or more.
"KX-series droids are hardened against intrusion." – Cassian Andor
Side: Villain
Color: Red
Rarity: Common
Number: 23
Illustrator: Nasrul Hakim
A Tale of Tragedy
-----
0 Comments

Type: Event
Cost: 1
Spot a Sith to turn another character’s character dice to the sides of your choice.
“It’s not a story the Jedi would tell you.”  Chancellor Palpatine
Side: Villain
Color: Blue
Rarity: Common
Number: 6
Illustrator: Paolo Puggioni
A-300 Blaster
-----
0 Comments

Type: Upgrade
Cost: 2
1Ranged
2Ranged
+2Ranged
1Disrupt
1Disrupt
Blank
Weapon
Redeploy. (Before attached character is defeated, you may move this upgrade.)
A good soldier is always prepared.
Side: Neutral
Color: Red
Rarity: Rare
Number: 138
Illustrator: Matt Bradbury
A-wing
-----
0 Comments

Type: Support
Cost: 2
2Ranged
3Ranged1Resource
1Focus
1Disrupt
1Disrupt
Blank
Vehicle
After you activate this support, you may discard a card from your hand to resolve any number of its support and upgrade dice in the order of your choice.
Superb for hit-and-run missions.
Side: Hero
Color: Red
Rarity: Rare
Number: 82
Illustrator: Mark Molnar
Advanced Training
-----
0 Comments

Type: Plot
You may resolve your trooper dice showing a blank (–) as if they were indirect damage ([Indirect Damage]) that have a value of 1.
Side: Neutral
Color: Red
Rarity: Uncommon
Number: 133
Illustrator:
Aggressive Negotiations
-----
0 Comments

Type: Event
Cost: 2
Choose an opponent and have them remove any number of their dice. Then deal 2 indirect damage ([Indirect Damage]) to that opponent for each of their dice showing damage ([Ranged Damage], [Melee Damage], or [Indirect Damage]).
Side: Hero
Color: Red
Rarity: Uncommon
Number: 77
Illustrator: Cristi Balanescu
Ahsoka Tano
-----
0 Comments

Brash Prodigy

Type: Character
Health: 8
Point Values: 8 /11
1Melee
+2Melee
+2Melee
+2Shield
1Resource
Blank
Apprentice
After you activate a Jedi, you may resolve one of this character’s character or upgrade dice. If that die is showing a modifier, resolve it as if it did not have a modifier.
“Looks like I got here just in time.”
Side: Hero
Color: Blue
Rarity: Rare
Number: 54
Illustrator: Borja Pindado
Asajj Ventress
-----
0 Comments

Swift and Cunning

Type: Character
Health: 12
Point Values: 13 /16
1Melee
2Melee
3Melee1Resource
1Discard
1Resource
Blank
Bounty Hunter
After a character that has a downgrade on it takes damage from this die, you may discard a card from your hand to remove one of that character’s character or upgrade dice.
Side: Villain
Color: Blue
Rarity: Rare
Number: 1
Illustrator: Alexander Kozachenko
Attunement
-----
0 Comments

Type: Event
Cost: 1
If you have a die showing (do all that apply):
Melee ([Melee Damage]) – Deal 1 damage to a character.
Shield ([Shield]) – Give 1 shield to a character.
Blank (–) – You may turn a die to a blank.
Side: Neutral
Color: Blue
Rarity: Common
Number: 106
Illustrator: Alexander Kozachenko
Automated Defense
-----
0 Comments

Type: Event
Cost: 1
Spot a droid to remove a die.
Exceptional at reconnaissance, probe droids could also be equipped with a blaster-type weapon for defense.
Side: Neutral
Color: Red
Rarity: Common
Number: 122
Illustrator: Jeff Lee Johnson
Bacta Therapy
-----
0 Comments

Type: Event
Cost: 2
Heal damage from a character equal to the number of upgrades on it, to a maximum of 5. Discard each injury on that character.
Side: Neutral
Color: Gray
Rarity: Uncommon
Number: 162
Illustrator: Alexander Chelyshev
Barter with Blood
-----
0 Comments

Type: Event
Cost: 2
Each player hides any number of tokens from the supply in their hand, then reveals them. Each player who revealed the highest number of tokens is dealt that much indirect damage ([Indirect Damage]) and may play a card from their hand for free.
Side: Villain
Color: Yellow
Rarity: Uncommon
Number: 41
Illustrator: Kory Lynn Hubbell
Block
-----
0 Comments

Type: Event
Cost: 2
Remove all of an opponent’s dice showing melee damage ([Melee Damage]).
“It’s treason, then.” – Chancellor Palpatine
Side: Neutral
Color: Gray
Rarity: Common
Number: 163
Illustrator: JB Casacop
Bounty Board
-----
0 Comments

Type: Support
Cost: 1
Action - Exhaust this support to search your deck for a bounty, reveal it, and add it to your hand. Shuffle your deck.
Side: Villain
Color: Yellow
Rarity: Uncommon
Number: 47
Illustrator: Jeff Lee Johnson
Breaking Bonds
-----
0 Comments

Type: Event
Cost: 1
Choose a character and discard a downgrade from it. If that character is a Sith, you may turn a die to a side showing a blank (–).
Side: Villain
Color: Blue
Rarity: Common
Number: 7
Illustrator: Andreas Zafiratos
Calculated Risk
-----
0 Comments

Type: Event
Cost: 0
Reroll a die. Then, if that die is showing a value of 2 or more, gain 1 resource.
“I expect to be well paid.”  Han Solo
Side: Hero
Color: Yellow
Rarity: Common
Number: 92
Illustrator: Cristi Balanescu
Captain Phasma
-----
0 Comments

Stormtrooper Commander

Type: Character
Health: 12
Point Values: 18 /21
1Ranged
2Ranged
2Focus
1Shield
1Resource
Blank
Leader - Trooper
You may resolve your trooper dice showing damage as if they were melee damage ([Melee Damage]).
Power Action - Roll 2 set-aside First Order Stormtrooper (Z20) dice into your pool. Set those dice aside after they are resolved or removed.
Side: Villain
Color: Red
Rarity: Legendary
Number: 18
Illustrator: JB Casacop
Channel the Force
-----
0 Comments

Type: Event
Cost: 2
Reroll a die. You may spot a leader to turn a die to any side. You may spot a Jedi to remove a die.
Side: Hero
Color: Blue
Rarity: Common
Number: 60
Illustrator: Audrey Hotte
Chewbacca
-----
0 Comments

The Beast

Type: Character
Health: 13
Point Values: 12 /15
1Ranged
+2Ranged
2Melee1Resource
1Discard
1Resource
Blank
Wookiee - Scoundrel
While you have another scoundrel in play, this character gains Guardian.
Before you resolve one of this character’s character dice showing damage, increase its value by 1 if this character has 6 or more damage.
Side: Hero
Color: Yellow
Rarity: Legendary
Number: 88
Illustrator: Darren Tan
Chewbacca’s Blaster Rifle
-----
0 Comments

Type: Upgrade
Cost: 3
2Ranged
3Ranged
4Ranged1Resource
1Disrupt
1Discard
Blank
Weapon
After you play this upgrade, you may deal 1 damage to attached character to roll this die into your pool. Then, if that character is Chewbacca, you may resolve this die.
Side: Hero
Color: Yellow
Rarity: Legendary
Number: 102
Illustrator: Borja Pindado
Circle of Shelter
-----
0 Comments

Type: Event
Cost: 0
MOVE
Resolve one of your character dice as if it were showing a shield ([Shield]). If that character has a card titled Soresu Mastery on it, that die is resolved without removing it from your pool.
Side: Neutral
Color: Blue
Rarity: Uncommon
Number: 107
Illustrator: Jeff Lee Johnson
Command Center
-----
0 Comments

Lothal

Type: Battlefield
Claim - Each opponent discards the top 2 cards of their deck.
Side: Neutral
Rarity: Uncommon
Number: 173
Illustrator: Mark Molnar
Concerted Effort
-----
0 Comments

Type: Support
Cost: 1
After you resolve a die, if you have resolved 3 or more dice this turn, you may exhaust this support to deal 1 damage to a character.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 83
Illustrator: Cristi Balanescu
Conscript Squad
-----
0 Comments

Type: Support
Cost: 1
1Ranged
+1Ranged
+2Ranged
1Disrupt
Blank
Blank
Trooper
After you activate a leader, you may activate this support.
Due to their accelerated aging, clone troopers occasionally needed to have their ranks reinforced with non-clone conscripts.
Side: Neutral
Color: Red
Rarity: Rare
Number: 134
Illustrator: Javier Charro Martinez
Convergence
-----
0 Comments

Type: Event
Cost: 2
Spot any number of characters that have the same subtype to discard a support, upgrade, or downgrade that costs that number from play.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 93
Illustrator: Alberto Bontempi
Conveyex Robbery
-----
0 Comments

Type: Event
Cost: 3
Spot a scoundrel to choose one die in each opponents’ pool. Resolve those dice in the order of your choice as if they were in your pool.
Side: Villain
Color: Yellow
Rarity: Uncommon
Number: 42
Illustrator: Vlad Ricean
Crime Lord
-----
0 Comments

Type: Upgrade
Cost: 4
2Focus
3Disrupt1Resource
2Shield
2Resource
Special
Special
Ability
Yellow character only.
[Special] - Spend 5 resources to choose a character. Before this round ends, defeat that character.
“There will be no bargain.” – Jabba the Hutt
Side: Villain
Color: Yellow
Rarity: Legendary
Number: 49
Illustrator: Alexander Kozachenko
Custom Bandolier
-----
0 Comments

Type: Upgrade
Cost: 0
Equipment
Each equipment on attached character does not count toward its upgrade limit.
Action - Exhaust this upgrade to reroll one of your equipment or weapon dice.
Side: Hero
Color: Yellow
Rarity: Common
Number: 103
Illustrator: Borja Pindado
Death Mark
-----
0 Comments

Type: Downgrade
Bounty
After attached character is defeated, you may draw 3 cards.
"A death mark is not an easy thing to live with.” – General Rieekan
Side: Villain
Color: Yellow
Rarity: Common
Number: 39
Illustrator: Andreia Ugrai