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Spirit of Rebellion






0 Comments
Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Remove one of your Red dice to deal 1 damage to a character.
Remove one of your Red dice to deal 1 damage to a character.
Side: Hero
Color: Red
Rarity: Common
Number: 92
Illustrator: Henning Ludvigsen






0 Comments
Type: Event
Cost: 2
Draw a card. You may play that card for free or discard that card to gain 2 resources.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 93
Illustrator: Adam Lane






0 Comments
Type: Event
Cost: 0
Play only if you have one or more dice showing ranged damage ([Ranged Damage]).
Remove an opponent’s die not showing damage ([Ranged Damage] or [Melee Damage]).
Remove an opponent’s die not showing damage ([Ranged Damage] or [Melee Damage]).
Side: Hero
Color: Red
Rarity: Common
Number: 94
Illustrator: Charles Urbach






1 Comments
Type: Event
Cost: 2
Spot a Red character to resolve an opponent’s die not showing damage ([Ranged Damage] or [Melee Damage]) as if it were your die.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 95
Illustrator: Sidharth Chaturvedi






0 Comments
Type: Event
Cost: 0
Give a character 1 shield, or 2 shields instead if there is another copy of this event in your discard pile.
Side: Hero
Color: Red
Rarity: Common
Number: 96
Illustrator: Audrey Hotte






0 Comments
Type: Support
Cost: 2
After you claim the battlefield, force an opponent to deal 2 damage to their characters, distributed as they wish.
Side: Hero
Color: Red
Rarity: Uncommon
Number: 97
Illustrator: Rafal Hrynkiewicz






0 Comments
Type: Support
Cost: 1
After one of your dice rolls a focus ([Focus]), you may exhaust this support to discard the top card of an opponent’s deck.
Side: Hero
Color: Red
Rarity: Common
Number: 98
Illustrator: Bernard Bittler Arias






4 Comments
Type: Upgrade
Cost: 0
Ability
After you activate attached character, you may draw a card. Then place a card from your hand on the bottom of your deck.
Side: Hero
Color: Red
Rarity: Common
Number: 99
Illustrator: Jeff Lee Johnson






0 Comments
Type: Event
Cost: 0
Remove one of your character dice to give another character 3 shields.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 100
Illustrator: Jeff Lee Johnson






0 Comments
Type: Event
Cost: 0
Remove any number of your Blue dice. Play a card from your hand for free that costs equal to or less than the combined value of the Blue dice you just removed.
Side: Hero
Color: Blue
Rarity: Common
Number: 101
Illustrator: Tiziano Baracchi






0 Comments
Type: Event
Cost: 0
Play only if you have one or more dice showing a focus ([Focus]).
Resolve one of your dice as if it was showing a different symbol (it keeps its original value).
Resolve one of your dice as if it was showing a different symbol (it keeps its original value).
Side: Hero
Color: Blue
Rarity: Common
Number: 102
Illustrator: Jacob Murray






0 Comments
Type: Event
Cost: 0
Remove one of your Blue dice showing melee damage ([Melee Damage]) to remove a number of an opponent’s dice equal to the value of the die you just removed.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 103
Illustrator: Tony Foti






0 Comments
Type: Event
Cost: 0
Spot a Blue character to choose an opponent’s die. That opponent chooses to either remove that die or discard the top 2 cards of their deck.
Side: Hero
Color: Blue
Rarity: Common
Number: 104
Illustrator: David Sondered






0 Comments
Type: Event
Cost: 2
Ambush.
Resolve one of your Blue dice without removing it from your pool.
Resolve one of your Blue dice without removing it from your pool.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 105
Illustrator: Ryan Barger






0 Comments
Type: Event
Cost: 0
Play only if you have dice showing melee damage ([Melee Damage]) and shields ([Shield]).
Deal 2 unblockable damage to a character.
Deal 2 unblockable damage to a character.
Side: Hero
Color: Blue
Rarity: Common
Number: 106
Illustrator: Jeff Lee Johnson






0 Comments
Type: Support
Cost: 1
After one of your dice rolls a shield ([Shield]), you may exhaust this support to turn an opponent’s die to any side.
Side: Hero
Color: Blue
Rarity: Uncommon
Number: 107
Illustrator: Tiziano Baracchi






0 Comments
Type: Upgrade
Cost: 0
Attached character’s shields can be used to block damage dealt to any character.
Side: Hero
Color: Blue
Rarity: Common
Number: 108
Illustrator: Sara Biddle






0 Comments
Type: Event
Cost: 0
Choose an opponent’s die and force them to resolve it, if able.
Side: Hero
Color: Gray
Rarity: Common
Number: 109
Illustrator: Jason Cheeseman-Meyer






0 Comments
Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Remove one of your vehicle dice to give each of your characters 1 shield.
Remove one of your vehicle dice to give each of your characters 1 shield.
Side: Hero
Color: Yellow
Rarity: Common
Number: 110
Illustrator: Andrius Anezin






0 Comments
Type: Event
Cost: 0
Ambush. (You may take one additional action after you play this card.)
Move any number of shields from one of your characters to another character.
Move any number of shields from one of your characters to another character.
Side: Hero
Color: Yellow
Rarity: Common
Number: 111
Illustrator: Jarreau Wimberly






0 Comments
Type: Event
Cost: 1
Play only if you have one or more dice showing a discard ([Discard]).
Play a card from your discard pile, decreasing its cost by 1.
Play a card from your discard pile, decreasing its cost by 1.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 112
Illustrator: Andreia Ugrai






0 Comments
Type: Event
Cost: 0
Gain 3 resources if there is another copy of this event in your discard pile.
Side: Hero
Color: Yellow
Rarity: Common
Number: 113
Illustrator: Tiziano Baracchi






0 Comments
Type: Event
Cost: 0
Force an opponent to choose and remove one of your dice. Then remove one of their dice.
Side: Hero
Color: Yellow
Rarity: Common
Number: 114
Illustrator: Priscilla Kim






0 Comments
Type: Event
Cost: 3
Choose one of your Yellow characters. Turn any number of its character and upgrade dice to sides of your choice.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 115
Illustrator: Ryan Valle






0 Comments
Type: Event
Cost: 0
Play only if you have dice showing a combined value of 10 or more.
Remove all of your dice and deal 10 damage to a character.
Remove all of your dice and deal 10 damage to a character.
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 116
Illustrator: Jeff Lee Johnson






0 Comments
Type: Support
Cost: 1
After one of your dice rolls a special ([Special]), you may exhaust this support to gain 1 resource.
Side: Hero
Color: Yellow
Rarity: Common
Number: 117
Illustrator: Tiziano Baracchi






0 Comments
Type: Upgrade
Cost: 0
Yellow character only.
After you activate this character, you may move 1 damage from another character to this character (this ignores shields).
After you activate this character, you may move 1 damage from another character to this character (this ignores shields).
Side: Hero
Color: Yellow
Rarity: Uncommon
Number: 118
Illustrator: Joewie Aderes






0 Comments
Type: Event
Cost: 0
Resolve one of your Red dice showing a disrupt ([Disrupt]). Then deal 1 damage to each of an opponent’s characters.
Side: Neutral
Color: Red
Rarity: Uncommon
Number: 119
Illustrator: Matt Bradbury






6 Comments
Type: Event
Cost: 0
Resolve one or more of your dice showing either melee damage ([Melee Damage]) or ranged damage ([Ranged Damage]). Then force an opponent to lose 1 resource.
Side: Neutral
Color: Red
Rarity: Common
Number: 120
Illustrator: Matt Bradbury






2 Comments
Type: Event
Cost: 2
Resolve one of your dice showing ranged damage ([Ranged Damage]) against each of an opponent’s characters.
Side: Neutral
Color: Red
Rarity: Uncommon
Number: 121
Illustrator: Ameen Naksewee