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Glory of Days Past


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Boar Rider Boar Rider
Type: Unit Race: Orc
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Cavalry.
Raider 1.
Action: When this unit attacks for the second time in one turn, it gains [Power][Power] until the end of the turn.
Set: GoDP Number: 71 Quantity: 3
Illustrator:
----- No Comments have been made.
Borgut Facebeater • Borgut Facebeater
Type: Unit Race: Orc
Cost: 4 Loyalty: 3
Power: 3 Hit Points: 4
Elite. Warrior.
Action: When this unit attacks for the second time in one turn, put an [Orc] unit from your hand into your battlefield, declared as an attacker.
Gork sayz smash dem stunties or I smash you!
Set: GoDP Number: 70 Quantity: 3
Illustrator:
----- No Comments have been made.
Chaos Dragon Chaos Dragon
Type: Unit Race: Chaos
Cost: 7 Loyalty: 3
Power: 5 Hit Points: 5
Creature. Dragon.
Battlefield only.
Action: When this unit attacks, discard the top card of your deck. If the discarded card is a unit, corrupt target unit in the defending zone.
Set: GoDP Number: 73 Quantity: 3
Illustrator:
----- No Comments have been made.
Fulminating Cage Fulminating Cage
Type: Tactic Race: Empire
Cost: 5 Loyalty: 3
Epic Spell.
Empire only. Ambush 3.
Action: Cancel the current attack. Your opponent cannot declare another attack this turn.
The Wind of Aqshy burns the unwelcome.
Set: GoDP Number: 66 Quantity: 3
Illustrator: Daarken
----- No Comments have been made.
Get 'Em Ladz! Get 'Em Ladz!
Type: Tactic Race: Orc
Cost: 2 Loyalty: 1
Orc only. Ambush 0.
Action: Choose a zone. Until the end of the phase, draw a card for each damage dealt to that zone.
Once the orc mob is roused to attack, they won't be satisfied until all their enemies are dead.
Set: GoDP Number: 72 Quantity: 3
Illustrator: Filip Burburan
----- No Comments have been made.
Ghrond Errand Riders Ghrond Errand Riders
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Cavalry.
Action: When a card is discarded from an opponent's hand, move this unit to another one of your zones.
Bring this report to Naggarond!
Set: GoDP Number: 77 Quantity: 3
Illustrator:
----- No Comments have been made.
Guarding Boon Guarding Boon
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 2
Spell.
Action: Until the end of the phase, each Mage unit you control deals +1 damage in combat and gains: "Redirect the first point of damage dealt to this unit to target unit in any corresponding zone."
An arrow? How quaint.
Set: GoDP Number: 68 Quantity: 3
Illustrator: Simon Dominic
----- No Comments have been made.
Karak Hirn Mine Karak Hirn Mine
Type: Support Race: Dwarf
Cost: 1 Loyalty: 1
Power: 1
Building.
If you control a faceup non-[Dwarf] unit or support card, sacrifice this card.
Set: GoDP Number: 64 Quantity: 3
Illustrator: Marco Caradonna
----- No Comments have been made.
Marked for Death Marked for Death
Type: Support Race: Dark Elf
Cost: 0 Loyalty: 2
Power: 0
Attachment.
Attach to a target unit.
When attached unit leaves play, attached unit's controller must discard X cards from the top of his deck. X is the attached unit's cost.
Set: GoDP Number: 78 Quantity: 3
Illustrator: Mauro Dal Bo
----- No Comments have been made.
Master of Qhaysh Master of Qhaysh
Type: Unit Race: High Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 2
Mage.
Action: When this unit survives an attack on an opponent's zone, put 1 resource token on a card with at least 1 resource on it.
I did not study magic for a century to be lectured by an upstart like you.
Set: GoDP Number: 67 Quantity: 3
Illustrator: Sandra Tang
----- No Comments have been made.
Mine Engineers Mine Engineers
Type: Unit Race: Dwarf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Engineer.
Dwarf only. Ambush 2.
Action: When this unit ambushes, heal up to 3 damage from your capital.
The grobi are in for a surprise if they come this way.
Set: GoDP Number: 63 Quantity: 3
Illustrator:
----- No Comments have been made.
Ostland Greatswords Ostland Greatswords
Type: Unit Race: Empire
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior.
Raider 2.
Forward! For glory and riches!
Set: GoDP Number: 65 Quantity: 3
Illustrator:
----- No Comments have been made.
Outlaw Sorcerer Outlaw Sorcerer
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Sorcerer.
Dark Elf only. Ambush 1.
Action: When this unit ambushes, discard a card at random from attacking opponent's hand.
Some male Druchii are willing to risk death in order to study the arcane arts.
Set: GoDP Number: 76 Quantity: 3
Illustrator: Adam Lane
----- No Comments have been made.
Painful Mutation Painful Mutation
Type: Support Race: Chaos
Cost: 1 Loyalty: 2
Power: 0
Attachment. Mutation.
Attach to a target unit in any battlefield zone.
Attached unit gains [Power][Power].
Forced: At the beginning of your turn, deal X indirect damage to attached unit's controller. X is attached unit's total [Power].
Set: GoDP Number: 75 Quantity: 3
Illustrator: Ryan Barger
----- No Comments have been made.
Recover Mithril Lode • Recover Mithril Lode
Type: Quest Race: Dwarf
Cost: 0 Loyalty: 3
Mission.
Play in any opponent's zone under your control.
When you assign combat damage to this zone, you may place any number of that combat damage on this quest instead.
Forced: When the 3rd damage token is placed here, sacrifice this quest to put the top 4 cards of your discard pile into play as developments in any single zone.
Set: GoDP Number: 62 Quantity: 3
Illustrator: Lin Bo
----- No Comments have been made.
Rogue Warrior Rogue Warrior
Type: Unit Race: Neutral
Cost: 3 Loyalty: 0
Power: 0 Hit Points: 2
Ambush 1. Raider 1.
This unit deals +3 damage in combat.
Forced: When this unit survives an attack on an opponent's zone, turn this unit facedown as a development.
Set: GoDP Number: 79 Quantity: 3
Illustrator:
----- No Comments have been made.
Strength of Emperors Strength of Emperors
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Action: Heal all damage on target legend, then draw X cards. X is the number of damage healed.
I will not bow to the likes of you.
Set: GoDP Number: 80 Quantity: 3
Illustrator: Daarken
----- No Comments have been made.
Thorek Ironbrow • Thorek Ironbrow
Type: Legend Race: Dwarf
Cost: 3 Loyalty: 2
Forced: When this legend enters play, you must burn 3 zones instead of 2 in order to win for the rest of the game.
Action: When this legend attacks, put a [Dwarf] support card of cost X or less from your hand into play. X is the number of resources in your pool.
Set: GoDP Number: 61 Quantity: 3
Illustrator:
----- No Comments have been made.
Wasting Disease Wasting Disease
Type: Tactic Race: Chaos
Cost: 1 Loyalty: 3
Disease.
Action: Choose a trait. Until the end of the phase, all units with that trait lose [Power] and get -1 hit points while participating in combat.
Like aging fifty years in a few faltering heartbeats.
Set: GoDP Number: 74 Quantity: 3
Illustrator: Scott Purdy
----- No Comments have been made.
White Lion Master White Lion Master
Type: Support Race: High Elf
Cost: 1 Loyalty: 2
Power: 0
Attachment. Title.
Attach to a target unit you control.
This card enters play with 1 resource token on it.
Action: Remove 1 resource token from this card to cancel an action just triggered that targets attached unit.
Set: GoDP Number: 69 Quantity: 3
Illustrator: Nora Brisotti
----- No Comments have been made.


Warhammer: Invasion The Card Game © Games Workshop Limited 2010. Games Workshop, Warhammer, Warhammer: Invasion The Card Game, the foregoing marks’ respective logos and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer World and Warhammer: Invasion The Card Game game setting are either ®, TM and/or © Games Workshop Ltd 2000–2010, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. Fantasy Flight Games and the FFG logo are trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.