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Anethra Helbane
Type: Legend Race: Dark Elf
Cost: 6 Loyalty: 4
Whenever you have more than 5 cards in your hand, immediately discard down to 5 cards in your hand. Action: If you have fewer than 5 cards in your hand, draw until you have 5 cards in your hand. (Limit once per turn.)
"Coin is coin, whether taken by force or guile."
Set: SotG Number: 102 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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• Black Guards
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 5
Bodyguard.
This unit can attack or defend (from any zone) whenever a [Dark Elf] legend you control attacks or defends.
Many Druchii enter the regimens of the Black Guard of Naggarond, but only the strongest survive to serve the Witch King.
Set: SotG Number: 113 Quantity: 3
Illustrator: Diego Gisbert
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1 Comments
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Creature Pen
Type: Support Race: Orc
Cost: 2 Loyalty: 1
Power: 1
Location.
Quest. Action: At the beginning of your turn, search the top 5 cards of your deck for a Creature unit, reveal it, and add it to your hand. Shuffle your deck.
Set: SotG Number: 106 Quantity: 3
Illustrator: David A. Nash
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No Comments have been made.
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Death in the Shadows
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Skaven.
Destruction only. Action: Corrupt a Skaven unit you control to deal 1 damage to target unit. Then, if that unit has 1 remaining hit point, destroy it.
Set: SotG Number: 116 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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Dwarf Adventurer
Type: Unit Race: Dwarf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 2
Rogue.
Quest. While this unit is questing, opponents' units cost 1 additional resource to play.
Not so friendly, is it.
Set: SotG Number: 103 Quantity: 3
Illustrator: Anna Ignatieva
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No Comments have been made.
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Ellyrian Elite
Type: Unit Race: High Elf
Cost: 4 Loyalty: 3
Power: 2 Hit Points: 4
Cavalry. Elite.
Scout.
Unmatched in speed and vigor, Ellyrian reavers will ride into the jaws of death, and emerge to ride again.
Set: SotG Number: 109 Quantity: 3
Illustrator: Carolina Eade
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No Comments have been made.
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Guardians of the Gods
Type: Quest Race: Neutral
Cost: 1 Loyalty: 0
Lizardmen.
Order only. Quest. While a Lizardmen unit is questing on this card, double all damage assigned to units by the effects of Savage as it is being assigned.
Set: SotG Number: 120 Quantity: 3
Illustrator: Games Workshop Ltd
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No Comments have been made.
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Hospitable Cave
Type: Support Race: Dwarf
Cost: 2 Loyalty: 1
Power: 1
Location.
Quest. Each of your questing units gain Toughness 3.
Set: SotG Number: 104 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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Mangler Squigs
Type: Unit Race: Orc
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Creature. Squig.
Action: When this unit attacks, reveal the top card of your deck. If the printed cost of the revealed card is odd, double this unit's power until the end of the turn. Otherwise, this unit takes 2 damage.
Set: SotG Number: 105 Quantity: 3
Illustrator: Marco Caradonna
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No Comments have been made.
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Naggarond Forge
Type: Support Race: Dark Elf
Cost: 1 Loyalty: 1
Power: 1
Location.
Forced: At the end of your turn, discard a card from your hand or sacrifice this card.
The Witch King suffers no interrupts of labor in the forges of Naggarond.
Set: SotG Number: 114 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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Necrodomo's Prophecy
Type: Tactic Race: Chaos
Cost: 0 Loyalty: 5
Action: Sacrifice a unit to search your deck for a [Chaos] card, reveal it, and shuffle your deck. Then, put that card on top of your deck.
One more eye to rip.
Set: SotG Number: 112 Quantity: 3
Illustrator: A. L. Ashbaugh
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No Comments have been made.
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• Shield of Aeons
Type: Support Race: Neutral
Cost: 4 Loyalty: 0
Power: 0
Artefact. Shield.
Order only. Attach to a target Hero or legend. This card cannot be targeted by card effects. While attached Hero or legend is participating in combat, cancel all damage assigned to it.
Set: SotG Number: 101 Quantity: 3
Illustrator: Michael Rasmussen
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No Comments have been made.
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Slaanesh Cultist
Type: Unit Race: Chaos
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Zealot.
This unit cannot be restored. Forced: When this unit is corrupted, destroy target corrupted unit.
Set: SotG Number: 111 Quantity: 3
Illustrator: Jake Murray
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No Comments have been made.
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Steel Standard
Type: Unit Race: Empire
Cost: 2 Loyalty: 1
Power: 0 Hit Points: 2
Standard Bearer. Knight.
Knight units in this zone gain Toughness 1.
Set: SotG Number: 107 Quantity: 3
Illustrator: Even Mehl Amundsen
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No Comments have been made.
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Talismanic Tatoos
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 0
Wood Elf. Attachment.
Order only. Attach to a target Wood Elf unit. Attached unit gains [Power] for each development in this zone.
Set: SotG Number: 117 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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• Temple of Ulric
Type: Support Race: Empire
Cost: 3 Loyalty: 3
Power: 2
Building.
Limited. Action: Switch target quest you control with a [Empire] or neutral quest from your hand. Move all resource tokens and questing units from the target quest to the new quest.
Set: SotG Number: 108 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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Through All of Time
Type: Quest Race: High Elf
Cost: 0 Loyalty: 2
Quest. Action: Move a resource token from this card to a [High Elf] card with a resource token on it. Quest. Action: Put 1 resource token on this card at the beginning of your turn if a unit is questing here.
Set: SotG Number: 119 Quantity: 3
Illustrator: Games Workshop Ltd
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No Comments have been made.
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Trinkets of Gold
Type: Support Race: Neutral
Cost: 1 Loyalty: 0
Power: 0
Lizardmen. Treasure. Attachment.
Order only. Attach to a target Lizardmen unit you control. Action: When attached unit attacks or defends, draw cards equal to the number of Treasure and Artefact cards you control.
Set: SotG Number: 115 Quantity: 3
Illustrator: Adam Lane
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No Comments have been made.
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Valour of Ages
Type: Tactic Race: High Elf
Cost: 0 Loyalty: 3
Action: Target defending unit you control that is defending alone deals damage equal to its power to each attacking unit. Sacrifice it at the end of the turn.
Set: SotG Number: 110 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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• Winter Campaign
Type: Quest Race: Empire
Cost: 1 Loyalty: 2
Epic.
Quest. Forced: When you deal combat damage to an opponent's capital, put 1 resource token on this card if a unit is questing here. Quest. Action: At the beginning of your turn, remove 2 resource tokens from this card to declare an immediate attack on target opponent's zone.
Set: SotG Number: 118 Quantity: 3
Illustrator: Games Workshop Ltd
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No Comments have been made.
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