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Anlec Lookout
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 1
Warrior.
Counterstrike X. X is the highest loyalty on a [Dark Elf] card you control.
Nothing slips by without taking one of my bolts first.
Set: CoW Number: 90 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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Bannerman of the Crag
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 1
Power: 0 Hit Points: 2
Standard Bearer.
Action: When a unit enters this zone, discard the top card of target player's deck.
A serpentine standard that renews the resolve of the Dark Elves.
Set: CoW Number: 87 Quantity: 3
Illustrator: Igor Kieryluk
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No Comments have been made.
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Barbed Snares
Type: Tactic Race: Dark Elf
Cost: 1 Loyalty: 2
Action: Discard the top 2 cards of target opponent's deck. Then, you may put this card on top of your deck.
Not your average snare. Not your average prey.
Set: CoW Number: 86 Quantity: 3
Illustrator: Peter Tikos
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No Comments have been made.
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Burlock's Ingenuity
Type: Tactic Race: Dwarf
Cost: 0 Loyalty: 2
Action: Move target development you control to a new zone. Then, you may put this card on top of your deck.
The Head Guildmaster's designs have no peer.
Set: CoW Number: 81 Quantity: 3
Illustrator: Alexandru Sabo
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No Comments have been made.
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Call of the Kraken
Type: Tactic Race: Dark Elf
Cost: 0 Loyalty: 3
Action: Discard a card from your hand with X loyalty to put a [Dark Elf] unit with printed cost X or lower into play from your hand.
Pounding like the waves of the sea, it summons the reserves.
Set: CoW Number: 95 Quantity: 3
Illustrator: Adam Lane
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No Comments have been made.
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Convocation of Eagles
Type: Tactic Race: High Elf
Cost: 0 Loyalty: 2
Action: Gain 1 resource. Then, you may put this card on top of your deck.
Great Eagles have an excellent sense of timing.
Set: CoW Number: 84 Quantity: 3
Illustrator: Jeffrey Lai
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No Comments have been made.
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• Court of the Witch King
Type: Support Race: Dark Elf
Cost: 4 Loyalty: 5
Power: 3
Capital Center.
This card enters play with 4 resource tokens on it. Action: At the beginning of your turn, remove a resource token from this card. Then, if there are no resource tokens on this card, discard the top 10 cards of target opponent's deck.
Set: CoW Number: 94 Quantity: 3
Illustrator: Matt Zeilinger
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No Comments have been made.
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Desertion
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Limited. Action: Each player sacrifices a neutral card he controls (you choose first).
War is a heavy burden.
Set: CoW Number: 99 Quantity: 3
Illustrator: Yoann Boissonnet
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No Comments have been made.
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• Egathrond
Type: Unit Race: Dark Elf
Cost: 4 Loyalty: 3
Power: 2 Hit Points: 4
Hero.
Limit one Hero per zone. Action: When this unit attacks, destroy target development or Fortification card in the defending zone.
Set: CoW Number: 88 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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Fists of Mork
Type: Tactic Race: Orc
Cost: 1 Loyalty: 1
Action: Deal 2 indirect damage to each player. Then, you may put this card on top of your deck.
Mork want some smashy-smashy.
Set: CoW Number: 82 Quantity: 3
Illustrator: Derk Venneman
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No Comments have been made.
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Hag Queen
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 4
Witch Elf. Sorcerer.
Action: Corrupt this unit to discard a card at random from target opponent's hand. Then, this unit takes 1 damage.
On Death Night the hag is a hag no more. Look on her beauty if you dare.
Set: CoW Number: 91 Quantity: 3
Illustrator: Magali Villeneuve
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1 Comments
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Harpy Aerie
Type: Support Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 0
Fortification.
Action: When this zone is attacked, target attacking unit gets -2 hit points until the end of the turn.
It is said that if the harpies leave, Kar Karond will fall.
Set: CoW Number: 93 Quantity: 3
Illustrator: Timo Karhula
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No Comments have been made.
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Kindred of Laith-Kourn
Type: Unit Race: Neutral
Cost: 3 Loyalty: 0
Power: 0 Hit Points: 5
Wood Elf.
Order only. Action: Sacrifice a development in this zone to heal all damage on this unit.
Alone? Under these boughs, I am not alone.
Set: CoW Number: 96 Quantity: 3
Illustrator: Adam Lane
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No Comments have been made.
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Pageant of Shrikes
Type: Tactic Race: Neutral
Cost: 2 Loyalty: 0
Wood Elf.
Order only. Play only if you control a Wood Elf unit. Action: Return 3 target developments to their owners' hands.
Flitting like quicksilver, leaving havoc in their wake.
Set: CoW Number: 97 Quantity: 3
Illustrator: Timo Karhula
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No Comments have been made.
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Pigeon Bombs
Type: Tactic Race: Empire
Cost: 0 Loyalty: 3
Action: Deal 1 uncancellable indirect damage to target player. Then, you may put this card on top of your deck.
"Generally accurate." - Imperial soldiers' manual
Set: CoW Number: 83 Quantity: 3
Illustrator: Igor Kieryluk
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No Comments have been made.
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• Promenade of Malice
Type: Support Race: Dark Elf
Cost: 3 Loyalty: 2
Power: 1
Location.
Action: When a card enters a discard pile, corrupt a unit you control to put another target copy of the discarded card on the bottom of its owner's deck.
Set: CoW Number: 92 Quantity: 3
Illustrator: Emil Landgreen
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No Comments have been made.
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Raiding Ships
Type: Quest Race: Dark Elf
Cost: 0 Loyalty: 3
Quest. Action: When this card enters play, draw a card. Quest. Action: When you play a [Dark Elf] non-Attachment support card from your hand, discard a card at random from an opponent's hand if a unit is questing here.
Set: CoW Number: 100 Quantity: 3
Illustrator: Yoann Boissonnet
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No Comments have been made.
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Ratling Gun
Type: Support Race: Neutral
Cost: 2 Loyalty: 0
Power: 0
Attachment. Skaven. Weapon.
Destruction only. Attach to a target Skaven unit. Action: Corrupt attached unit to deal 1 damage to each attacking unit.
Set: CoW Number: 98 Quantity: 3
Illustrator: Dimitri Bielak
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No Comments have been made.
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Soporific Musk
Type: Tactic Race: Chaos
Cost: 1 Loyalty: 2
Action: Target corrupted unit loses all power until the end of the turn. Then, you may put this card on top of your deck.
Cloying and irresistible, it rakes at your mind.
Set: COW Number: 85 Quantity: 3
Illustrator: Diego Gisbert
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No Comments have been made.
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The Ebonblades
Type: Unit Race: Dark Elf
Cost: 1 Loyalty: 2
Power: 1 Hit Points: 1
Warrior.
Battlefield only. While you control a Sorcerer unit, this unit gains [Power].
Set: CoW Number: 89 Quantity: 3
Illustrator: Mark Winters
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No Comments have been made.
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