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Building for War
Type: Quest Race: Dwarf
Cost: 0 Loyalty: 3
Quest. Action: When this card enters play, draw a card. Quest. Action: When you play a [Dwarf] non-Attachment support card from your hand, gain 1 resource if a unit is questing here.
Set: KaK Number: 80 Quantity: 3
Illustrator:
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No Comments have been made.
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Building Plans
Type: Tactic Race: Neutral
Cost: 1 Loyalty: 0
Limited. Action: Search the top five cards of your deck for up to two non-Attachment support cards, reveal them, and add them to your hand. Then, shuffle your deck.
Set: KaK Number: 79 Quantity: 3
Illustrator: Adam Lane
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No Comments have been made.
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Chosen of Anath Raema
Type: Unit Race: Dark Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 1
Assassin.
Action: Corrupt this unit to choose a target unit in any corresponding zone and discard the top card of your deck. Destroy target unit if it has fewer remaining hit points than the loyalty of the discarded card. Then, if the discarded card was not a [Dark Elf] card, destroy this unit.
Set: KaK Number: 75 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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Cube of Darkness
Type: Tactic Race: Neutral
Cost: 2 Loyalty: 0
Lizardmen.
Order only. Play only if you control a Lizardmen unit. Action: Cancel an Action just triggered by a card in play. That Action may not be triggered for the rest of the turn.
Set: KaK Number: 77 Quantity: 3
Illustrator: Andrew Olson
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No Comments have been made.
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Disc of Tzeentch
Type: Support Race: Chaos
Cost: 0 Loyalty: 3
Power: 0
Attachment. Creature.
Attach to a target [Chaos] unit. While attached unit is corrupted, it gains [Power] and may attack from any zone.
Set: KaK Number: 74 Quantity: 3
Illustrator: Illich henriquez
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No Comments have been made.
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Elven Scout
Type: Unit Race: High Elf
Cost: 1 Loyalty: 3
Power: 1 Hit Points: 1
Ranger.
Action: When this unit enters or leaves play, put a resource token on a card with a resource token on it.
Information is an army's first defence.
Set: KaK Number: 73 Quantity: 3
Illustrator: Games Workshop Ltd.
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No Comments have been made.
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Guard Squigs
Type: Support Race: Orc
Cost: 2 Loyalty: 3
Power: 1
Condition. Creature.
Action: When this zone is attacked, this card becomes a unit with 3 hit points until the end of the turn (it also retains its power). It also counts as a support card.
Set: KaK Number: 71 Quantity: 3
Illustrator: Paul Guzenko, aka GuzBoroda
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No Comments have been made.
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• Heart Forge
Type: Support Race: Dwarf
Cost: 2 Loyalty: 3
Power: 1
Location.
Kingdom. Lower the cost of each Rune card you play by 1.
Only the greatest runesmiths work its bellows.
Set: KaK Number: 67 Quantity: 3
Illustrator: Yoann Boissonnet
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No Comments have been made.
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Karak Great Cannon
Type: Support Race: Dwarf
Cost: 2 Loyalty: 2
Power: 0
Fortification.
Action: When this zone is attacked, sacrifice X developments in this zone to deal 2 damage to X target attacking units.
Set: KaK Number: 68 Quantity: 3
Illustrator: Marco Caradonna
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No Comments have been made.
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Leave No Trace
Type: Tactic Race: Dwarf
Cost: 1 Loyalty: 3
Action: Discard a card from your hand with X loyalty to deal X damage to target defending unit.
Let me show you my grudge.
Set: KaK Number: 70 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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Lore Seeker
Type: Unit Race: Dwarf
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Priest.
Action: When you play a tactic, put a resource token on this card. Action: Move a resource token from this card to another card with a resource token already on it.
Set: KaK Number: 63 Quantity: 3
Illustrator:
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No Comments have been made.
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Master Alchemist
Type: Unit Race: Empire
Cost: 3 Loyalty: 4
Power: 2 Hit Points: 2
Mage.
You may spend resource tokens on this unit to play cards. Action: At the beginning of your turn, discard a card from your hand to put a resource token on this card.
Set: KaK Number: 72 Quantity: 3
Illustrator:
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No Comments have been made.
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Mineshaft Engineer
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 1
Power: 1 Hit Points: 4
Engineer.
Action: Sacrifice a development in this zone to reveal the top five cards of your deck. randomly take one revealed card into your hand and discard the rest.
Let's just blast it.
Set: KaK Number: 66 Quantity: 3
Illustrator:
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No Comments have been made.
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Mountain Sentry
Type: Unit Race: Dwarf
Cost: 1 Loyalty: 2
Power: 0 Hit Points: 1
Musician.
Ranger units in this zone get +2 hit points.
only one with strong lungs may blow the mountain horn.
Set: KaK Number: 61 Quantity: 3
Illustrator:
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1 Comments
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Paranoia
Type: Unit Race: Neutral
Cost: 1 Loyalty: 0
Power: 0 Hit Points: 0
Attachment. Condition.
Attach to a target unit. Cards with fewer than 3 loyalty cannot enter this zone. Action: Destroy attached unit. Only your opponent may trigger this ability.
Set: KaK Number: 78 Quantity: 3
Illustrator: Cristi Balanescu
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No Comments have been made.
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• Queen Helga
Type: Unit Race: Dwarf
Cost: 5 Loyalty: 3
Power: 1 Hit Points: 3
Hero. Noble.
Limit one Hero per zone. Toughness 2. Action: When a Hero unit enters play under your control, put a [Dwarf] unit with printed cost 3 or lower into play in the same zone from your hand.
Set: KaK Number: 62 Quantity: 3
Illustrator:
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1 Comments
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Runeblades
Type: Unit Race: Dwarf
Cost: 4 Loyalty: 2
Power: 0 Hit Points: 3
Warrior. Elite.
This unit deals +X damage in combat while attacking. X is the highest loyalty of a [Dwarf] card you control.
They carry the battle wherever they go.
Set: KaK Number: 64 Quantity: 3
Illustrator:
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No Comments have been made.
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Teller of Tales
Type: Unit Race: Dwarf
Cost: 2 Loyalty: 3
Power: 1 Hit Points: 1
Storyteller.
Kingdom. Action: When an ability is triggered on a quest you control, target [Dwarf] unit gains [Power] until the end of the turn.
So there he was, axe stuckin the wyvern's skull.. no, this is a different wyvern...
Set: KaK Number: 65 Quantity: 3
Illustrator:
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No Comments have been made.
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• The Great Guild Hall
Type: Support Race: Dwarf
Cost: 5 Loyalty: 5
Power: 4
Capital Center.
This card enters play with 4 resource tokens on it. Action: At the beginning of your turn, remove a resource token from this card. Then, if there are no resource tokens on this card, search your deck for up to 5 [Dwarf] support cards, reveal them, and add them to your hand. Then, shuffle your deck.
Set: KaK Number: 69 Quantity: 3
Illustrator:
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No Comments have been made.
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Zombie Dragon
Type: Unit Race: Neutral
Cost: 6 Loyalty: 0
Power: 3 Hit Points: 3
Undead. Dragon.
Destruction only. Necromancy. Feared 1. Action: When this unit enters play, all Undead units gain [Power] until the end of the turn.
Set: KaK Number: 76 Quantity: 3
Illustrator:
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No Comments have been made.
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