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Aid From The Depths Type: Quest Race: Dwarf
Cost: 0 Loyalty: 2
Action: When you play a development from your hand, put a resource token on this card if a unit is questing here. Action: Discard 2 resources on this card to heal 2 damage from your capital.
Set: FD Number: 103 Quantity: 3
Illustrator: Games Workshop Ltd
1 Comments
Barracks of Chrace Type: Support Race: High Elf
Cost: 2 Loyalty: 1
Power: 1
Building. Action: When you play a development from your hand, look at the top card of your deck. You may put it on the top or bottom of your deck.
Set: FD Number: 111 Quantity: 3
Illustrator: Marco Caradonna
No Comments have been made.
Bathe in the Cauldron Type: Tactic Race: Dark Elf
Cost: 3 Loyalty: 3
Action: Choose a target player. That player discards the top 5 cards of his deck. Draw a card for each unit discarded this way.
Set: FD Number: 117 Quantity: 3
Illustrator: Alan Lathwell
No Comments have been made.
Call the Brayherd Type: Tactic Race: Chaos
Cost: 4 Loyalty: 3
Spell. Play during your turn. Action: Reveal the top five cards of your deck. Put all revealed units with a printed cost of 3 or lower into your battlefield. Then, shuffle your deck.
Set: FD Number: 114 Quantity: 3
Illustrator: Tom Garden
2 Comments
Dark Blessing Type: Tactic Race: Dark Elf
Cost: 2 Loyalty: 2
Spell. Action: Discard the top card of your deck to have target unit gain [Power] equal to the printed cost of the discarded card.
Great sacrifices bring great rewards. Set: FD Number: 116 Quantity: 3
Illustrator: Fergus Duggan
No Comments have been made.
Dey'z Bigga Type: Tactic Race: Orc
Cost: 1 Loyalty: 3
Action: Each unit with the highest printed cost cannot be targeted by card effects until the end of the turn.
Da orc what fights an' runz away can alwayz come back f'r anudder go, see? Set: FD Number: 105 Quantity: 3
Illustrator: Jason Juta
No Comments have been made.
Duelist Training Type: Support Race: Empire
Cost: 3 Loyalty: 2
Power: 0
Attachment. Attach to a target unit you control. Attached unit gains Counterstrike 4 (this unit deals 4 combat damage immediately when defending).
Set: FD Number: 109 Quantity: 3
Illustrator: BANE
No Comments have been made.
Forest Dragon Type: Unit Race: Neutral
Cost: 6 Loyalty: 0
Power: 3 Hit Points: 4
Wood Elf. Dragon. Order only. Action: Spend 3 resources to double this unit's power until the end of the turn.
Nothing dwells in Athel Loren without being changed. The Forest Dragons are no exception. Set: FD Number: 118 Quantity: 3
Illustrator: Jon Bosco
No Comments have been made.
Full Moon Rising Type: Tactic Race: Chaos
Cost: 5 Loyalty: 3
Action: Until the end of the turn, each development you control becomes a unit with [Power][Power] and 2 hit points. It still counts as a development.
Set: FD Number: 115 Quantity: 3
Illustrator: Lin Bo
No Comments have been made.
Fury of Aenarion Type: Tactic Race: High Elf
Cost: 2 Loyalty: 3
Spell. Action: Reveal a [High Elf] unit from your hand. Target attacking or defending unit gains power equal to the printed power of the revealed card until the end of the turn.
Set: FD Number: 112 Quantity: 3
Illustrator: Henryca Citra
No Comments have been made.
Grudgeborn Fury Type: Tactic Race: Dwarf
Cost: 4 Loyalty: 3
Action: Units in all zones may attack during battlefield phases this turn.
By the blood of Grungni, they shall pay. By heart and hold, by wrath and ruin, by oath honour it is sworn! Set: FD Number: 102 Quantity: 3
Illustrator: Ignacio Lazcano
No Comments have been made.
Hawkeye Archer Type: Unit Race: High Elf
Cost: 2 Loyalty: 2
Power: 1 Hit Points: 1
Warrior. Action: At the beginning of your turn, deal 1 damage to target unit in any corresponding zone. That unit's controller may sacrifice a unit he controls to cancel the damage.
Set: FD Number: 110 Quantity: 3
Illustrator: Clint Langley
No Comments have been made.
Helstorm Rocket Battery Type: Support Race: Empire
Cost: 1 Loyalty: 2
Power: 0
Siege. War Machine. Battlefield. Action: Spend 3 resources to deal 1 damage to target attacking unit. Then, move it to another zone controlled by the same player.
Set: FD Number: 108 Quantity: 3
Illustrator: Lius Lasahido
No Comments have been made.
Keeper of Secrets Type: Unit Race: Chaos
Cost: 6 Loyalty: 3
Power: 3 Hit Points: 4
Daemon. Action: At the beginning of your turn, corrupt target unit. Action: Spend 2 resources to have target corrupted unit an opponent controls deal damage equal to its power to another target unit.
Set: FD Number: 113 Quantity: 3
Illustrator: Uwe Jarling
No Comments have been made.
Pile Uv Shinies Type: Support Race: Orc
Cost: 4 Loyalty: 2
Power: 2
Action: When a unit with printed cost 4 or greater enters play under your control, draw a card.
Set: FD Number: 104 Quantity: 3
Illustrator: John Wigley
No Comments have been made.
Pure Warpstone Type: Support Race: Neutral
Cost: 4 Loyalty: 0
Power: 2
Warpstone. Corrupted units in this zone gain [Power].
Set: FD Number: 119 Quantity: 3
Illustrator: Jorge Maese
1 Comments
Smash 'Em! Type: Tactic Race: Orc
Cost: 3 Loyalty: 3
Action: Destroy all units with a printed cost of 2 or lower.
Right in dere stoopid faces. Set: FD Number: 106 Quantity: 3
Illustrator: Alexandru Sabo
No Comments have been made.
Spelleater Rune Type: Support Race: Dwarf
Cost: 2 Loyalty: 2
Power: 0
Rune. Action: Sacrifice this card to cancel an action just played that targets a [Dwarf] unit you control.
Set: FD Number: 101 Quantity: 3
Illustrator: Igor Kieryluk
No Comments have been made.
The Wild Hunt Type: Tactic Race: Neutral
Cost: 4 Loyalty: 0
Wood Elf. Order only. Action: Choose a target unit. That unit's controller sacrifices it. Then, that player may put into play facedown up to X developments from the top of his deck. X is the sacrificed unit's power.
Set: FD Number: 120 Quantity: 3
Illustrator: Victor Corbella
No Comments have been made.
Veteran Greatsword Type: Unit Race: Empire
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 3
Warrior. Action: When this unit enters play, it gains [Power] for each unit in this zone until the end of the turn.
Set: FD Number: 107 Quantity: 3
Illustrator: Patrick McEvoy