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• Beastlord Rakarth
Type: Unit Race: Dark Elf
Cost: 3 Loyalty: 2
Power: 2 Hit Points: 2
Hero.
Limit one Hero per zone. Action: When this unit attacks, put a random card from the defending player's hand facedown as a development into the defending zone.
Set: SitS Number: 75 Quantity: 3
Illustrator: Oleg Saakyan
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No Comments have been made.
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Beleaguered Scout
Type: Unit Race: Dwarf
Cost: 3 Loyalty: 1
Power: 1 Hit Points: 2
Ranger.
Action: Sacrifice a development to deal 1 damage to target attacking unit.
This? This is nothing, lad. That time on the peaks when I'd lost me quarrels, me firestone, and me ale? That was bad - Bronn Greybeard
Set: SitS Number: 61 Quantity: 3
Illustrator: Santiago Villa
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No Comments have been made.
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Bladelord
Type: Unit Race: High Elf
Cost: 5 Loyalty: 2
Power: 3 Hit Points: 4
Warrior. Elite.
Redirect the first 2 damage dealt to this unit each turn to another target unit in any corresponding zone.
A fine attempt, but you are no match for a master of the Path of the Autumn Wind.
Set: SitS Number: 70 Quantity: 3
Illustrator: Magali Villeneuve
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No Comments have been made.
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Comet of Casandora
Type: Tactic Race: High Elf
Cost: 2 Loyalty: 3
Spell.
Action: Reveal the top 2 cards of your deck. Deal X indriect damage to each player. X is the total printed cost of the revealed cards. Then, put the revealed cards on the bottom of your deck.
Set: SitS Number: 72 Quantity: 3
Illustrator: Lin Bo
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No Comments have been made.
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Danse Macabre
Type: Tactic Race: Neutral
Cost: 2 Loyalty: 0
Undead. Spell.
Destruction only. Action: Target unit gets -1 hit points until the end of the turn for each Undead unit in your discard pile.
Set: SitS Number: 80 Quantity: 3
Illustrator: Ignacio Lazcano
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1 Comments
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Dreams Uv Conkwest
Type: Quest Race: Orc
Cost: 0 Loyalty: 2
Action: When you play a development from your hand, put a resource token on this card if a unit is questing here. Action: Discard X resource tokens on this card to move X damage from your capital to target unit you control.
Set: SitS Number: 66 Quantity: 3
Illustrator: Jason Juta
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No Comments have been made.
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• Drycha
Type: Unit Race: Neutral
Cost: 4 Loyalty: 0
Power: 2 Hit Points: 3
Hero. Wood Elf. Forest Spirit.
Order only. Limit one Hero per zone. Action: When this unit attacks, spend 2 resources to have it gain power equal to the number of developments in this zone until the end of the turn.
Set: SitS Number: 78 Quantity: 3
Illustrator: Oleg Saakyan
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No Comments have been made.
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Enraged Manticore
Type: Unit Race: Dark Elf
Cost: 6 Loyalty: 3
Power: 3 Hit Points: 5
Creature.
While attacking, this unit gains [Power][Power][Power] if there are 3 or more developments in the defending zone.
Set: SitS Number: 76 Quantity: 3
Illustrator: Vaello Bertol
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No Comments have been made.
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Gyrocopter
Type: Support Race: Dwarf
Cost: 2 Loyalty: 2
Power: 0
Attachment. War Machine.
Attach to a target [Dwarf] unit you control. Attached unit may attack while in any of your zones.
Set: SitS Number: 63 Quantity: 3
Illustrator: Ijur
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No Comments have been made.
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Inner Circle Knight
Type: Unit Race: Empire
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 3
Knight.
They think they're so great, with their shiny armour and noble birth and majestic steeds and superior battle training and - okay, so they're pretty good. - Jacob Roedwig, Halberdier
Set: SitS Number: 68 Quantity: 3
Illustrator: Grzegorz Rutkowski
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No Comments have been made.
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Juggernaut of Khorne
Type: Unit Race: Chaos
Cost: 6 Loyalty: 3
Power: 3 Hit Points: 4
Creature.
Action: When this unit attacks, sacrifice X developments to search the top five cards of your deck for a unit with printed cost X or lower and put it into your battlefield, attacking. Then, shuffle your deck.
Set: SitS Number: 73 Quantity: 3
Illustrator: Mike Nash
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No Comments have been made.
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Karak Azul Forge
Type: Support Race: Dwarf
Cost: 4 Loyalty: 2
Power: 2
Building.
Each unit you control with at least one Attachment support card attached to it gains Toughness 1.
Set: SitS Number: 62 Quantity: 3
Illustrator: John Matson
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No Comments have been made.
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• Luthor Huss
Type: Unit Race: Empire
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Hero. Warrior. Priest.
Limit one Hero per zone. Each unit in this zone gains Counterstrike 1.
For Sigmar! Honour and glory!
Set: SitS Number: 67 Quantity: 3
Illustrator: Ignacio Lazcano
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No Comments have been made.
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• Masque of Slaanesh
Type: Unit Race: Chaos
Cost: 4 Loyalty: 2
Power: 2 Hit Points: 4
Hero.
Limit one Hero per zone. Action: At the beginning of your turn, each player names a unit. Corrupt all copies of the named unit.
Set: SitS Number: 74 Quantity: 3
Illustrator: Xiaochen Fu
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No Comments have been made.
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Sacred Glade
Type: Support Race: Neutral
Cost: 3 Loyalty: 0
Power: 1
Wood Elf. Location.
Order only. Action: When this zone is attacked, target development in this zone becomes a unit with [Power] and 2 hit points until the end of the turn. It still counts as a development.
Set: SitS Number: 79 Quantity: 3
Illustrator: Simon Dominic
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No Comments have been made.
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Shield of Saphery
Type: Tactic Race: High Elf
Cost: 1 Loyalty: 2
Spell.
Action: Target [High Elf] unit you control cannot be targeted by opponent's card effects until the end of the turn.
High Magic is superior to all other forms of magic, as any High Elf mage will tell you.
Set: SitS Number: 71 Quantity: 3
Illustrator: Carolina Eade
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No Comments have been made.
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Sneaky Git
Type: Unit Race: Orc
Cost: 2 Loyalty: 1
Power: 1 Hit Points: 2
Goblin.
Action: When this unit attacks, reveal the top card of your deck. If the printed cost of the revealed card is odd, deal 2 damage to target capital. Otherwise, deal 2 damage to your capital. Then, shuffle your deck.
Set: SitS Number: 64 Quantity: 3
Illustrator: Joe Wilson
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No Comments have been made.
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Squig Hopper
Type: Unit Race: Orc
Cost: 3 Loyalty: 2
Power: 1 Hit Points: 3
Goblin. Warrior.
This unit gains [Power] as long as you control another Goblin unit.
Hang on tight, diz iz gonna be a bumpy ride...
Set: SitS Number: 65 Quantity: 3
Illustrator: Santiago Villa
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No Comments have been made.
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Waiting In Ambush
Type: Tactic Race: Empire
Cost: 0 Loyalty: 3
Action: Play a unit from your hand (paying all costs).
Steady, lads... steady...
Set: SitS Number: 69 Quantity: 3
Illustrator: Diego Gisbert
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No Comments have been made.
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Witchbrew
Type: Support Race: Dark Elf
Cost: 0 Loyalty: 2
Power: 0
Attachment.
Attach to a target unit you control. Action: When attached unit attacks, discard the top card of target player's deck. If the discarded card is a unit, attached unit gains [Power] until the end of the turn.
Set: SitS Number: 77 Quantity: 3
Illustrator: Oliver Meinerding
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No Comments have been made.
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