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Corrupted Teleportarium
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Corrupted TeleportariumType: Support Faction: Chaos Cost: 1 Signature/Loyalty: Traits: Location. Action: Exhaust this support to move an Elite unit you control from a [Tech] planet (blue) to another planet. Set: What Lurks Below Number: 85 Quantity: 3 Illustrator: Alexandr Elichev |
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12 Comments
I played this card a little bit and i should say: if your opponent has few to no control, it can just wreck him. Possessed stalking enemy warlord or bloodletter engaging in the middle of the fight to deal aoe3 is devastating. Backlash should help to mitigate the control issue. And unlike tellypad or sm teleportarium, it only costs 1 which is great, because most of the cash is going to be spent on funding your elites.
i was clamoring for this card when what lurks below was announced. this card is a freak. at 1c it makes your elites way more flexible and dynamic and makes them so much more effective. this happens every TURN. i watched Goboxel play it last night on octgn and it was insanely good.
pretty hilarious that kugath gets more support in what lurks below than he ever has with seemingly several viable archetypes between corrupted teleportarium elite decks but also warpsmith throne of vainglory elite decks
I was the unfortunate recipient of this beat-down, and I agree: effective! Backlash will only make it better.
So I have a timing question.
Suppose I have 1 elite unit and my warlord at the first planet. The warlord is bloodied, so I don't want him to die. But the planet is blue, so I can move my elite unit to another planet. However, my opponent doesn't have any units there to oppose me.
Say it's my initiative.
There is an action window before I swing.
So I want to have my elite unit to protect my warlord in case my opponent plays something that brings in a unit, but I also want to be able to move my Elite unit to another planet by using Corrupted Teleportarium.
So how can I resolve this?
I don't want to move my Elite at the beginning because of fear opponent can ambush me or has events that can spawn a unit or move a unit to my planet, potentially killing my warlord. So, I decide to stay with my Elite unit and don't do anything during the first action window. At that point, opponent doesn't do anything and passes also. In RRG, if there is no enemy at that planet when I try to swing, the battle ends. Units would go back to Headquarters. Is there any ways I can move my Elite unit to another planet using the corrupted teleportarium at this point before unit goes back to headquarters after planet is won? Or is it too late because there are no more action window at the end of battle at that planet?
After you both pass, there is no action window after you win a battle in which your units are still at the battle. There is an action window after the battle resolves, but since Planet 1 is gone at that point, your Elite goes home with your Warlord.
You don't have a huge amount of options unfortunately. Since you have initiative you have to decide your action first, which means that if you pass and they do you have no window to do so afterwards. This means that you just have to decide whether or not you're willing to move your elite away or not and just guess if it's worth the risk. At the very minimum you can make an educated guess based on their cards/resources and the warlord they're playing, but it comes down to whether or not you're willing to take a risk or not. Bare in mind that if your warlord is alone on that planet and they ambush something in you will still have initiative to swing first and can retreat if needed, as annoying as that may be
I love this card as well, though the sheer number of quality 2-shielders available these days make it a tougher include. I run one to two copies in my Zogwort/chaos deck, as its a very friendly card to Venomous Fiend.
Part of the strategic challenge of this card is thinking a turn ahead: you use this card to move to a non-blue planet, and the Elite is trapped there. The Mobile of Fiend opens this up massively, of course, which is another thing that makes it an awesome partner.
Out of Kith/chaos Fiend decks I can't find room for this card, though that speaks more of the quality of the DE card pool than anything else.
This is a meta-defining card to my mind.
So how do you deal with it? What are some of the tools that you need?
*Careful play -- lure elites to places where they cannot use the Teleport. Very hard with so much mobility in the game.
*Support destruction
*Movement denial/punishment -- very limited options here
*Kill the elites -- can't teleport a corpse
What else? How do you cope with this support?
*Exhaust tricks - Min War, Suppressive Fire, Emperor's Warrant, Repent!
*Move the teleported Elite away again - Daemonettes, Cry of the Wind
*Subdual
*Exterminatus
*Squiggify
*Remove/switch out the blue planets - Declare the Crusade, Warp Rift
*Prayer..
In hindsight the Corrupted Teleportarium should probably have been limited or a 2-cost, but such is life.
I don't think it is that big of a problem though and certainly not on a break-the-game level
Support Destruction became more important than ever.
Really depends on your deck. Worr, Eldorath and Kith, for example, would focus on controlling the elites (with Worr also trying to destroy the support) whereas Ku'gath and Nazdreg will instead try to kill them off. Committing to non-blues is the easiest way to deal with them, especially if one of the non-blues is not important to the game's victory condition, but it's obviously dependent on whether or not you're able to.
I had one game with my Nazdreg against Varun's Ku'gath where first turn my only play was a Squiggoth to planet 1. He played a Possessed to 2or3 + Teleportarium, so I decided to just commit in front of the Possessed to prevent it going to 1 just in case Ku'gath also committed there. Sure enough, Ku'gath commits down the line and I win 1, but at the planet with the Possessed I decide to attack the elite head on with Nazdreg. He swings back, I triple shield, then I Kommando Sneakaz'd in for the kill. It was a pretty stupidly risky play to make since a Warpstorm would have bloodied me (and I was a little tipsy during the match) but it got rid of the elite and kept him on the back foot for the rest of the game.